3D Artist

Nov 29, 2021
Da Nang, Vietnam
... - Not specified
... Intermediate
Full time
... Office work
  • You are comfortable with the different steps of real-time 3D assets: high and low poly modeling, the baking process (organic and hard surface), and texture. You will be required to create various assets (Chara, Props, Enviro)
  • Ensure all models/assets created (shape, color, shading) reach the required quality level
  • Integrate assets in Unity
  • Follow directive, artwork, and concept art provided
  • Apply and maintain a consistent art style throughout the assets of the entire project
  • Communicate in a technical manner for programmer implementation of assets, shaders and elements
  • - Work with the Programming Team to ensure the implementation matching the intention
  • Mobile game working experience
  • Strong skills in 3DS Max, proficient with Photoshop
  • Good drawing skills. Excellent eye for color, shape and composition
  • Understanding of the game development process
  • Knowledge of mobile art techniques for advanced optimization
  • Passion for the industry and an understanding of market trends and styles
  • Ability to work well with a team, but also organized and independent
  • Ability to understand technical implementations and limitations
  • Being capable of self-management, accurately estimating time to complete tasks, giving realistic, achievable timescales and managing priorities to meet deadlines

Why it's great to work at Ubisoft Danang:

  • An international, professional, collaborative, modern and creative environment
  • Attractive remuneration package
  • Performance rewards
  • Creative & endless fun projects
  • Flexible working time
  • Premium healthcare insurance for you and your family
  • Team building, Lunar New year Celebration, Projects celebration
  • Beers and treats every Friday  (yay!)
  • Staff clubs
  • Free in-house entertainment facilities (PS5, Switch, Arcade Machine…), coffee, tea  and fresh fruits 
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