3D Artist

Dec 03, 2022
Mumbai, India
... Not specified
... Intermediate
Full time
... Office work

Job Summary:  

As a 3D artist, you will be responsible for creating 3D models and textures based on the directions from Leads, Art Directors to make technically and artistically sound assets. Work with a group of experts from different fields – art, tech, design, audio, animation, etc. 

As part of a multinational group that specializes in player-facing products, you will have the opportunity to bring value to the Ubisoft communities and have direct impact on millions of players from the first day. 

Job Responsibilities:  

  • Create realistic, high quality 3D models and textures for architecture, organic and inorganic props in accordance with the artistic direction, production timelines and technical specifications.  
  • Sculpt/Model, UV, texture and create materials for PBR pipeline.  
  • Validate the assets in the game engine, make improvements where necessary, to fit technical constraints and artistic direction.  
  • Collaborate with level designers and tech team for making a better game experience. 
  • A Graduation or Diploma in Fine arts/ Video Game Development or a relevant work experience in gaming industry. 
  • 2-5 years of experience working with 3D packages, like 3dsmax, Maya, Photoshop, Substance Painter & ZBrush.  
  • Experience working on published AAA/ HD games will be a strong advantage.  
  • Good understanding of proportions, architecture, modular asset creation, hard surface & organic modeling 
  • Excellent knowledge of PBR workflows. (Metallic/ Roughness, Specular/ Gloss) 
  • Experience in making efficient UVs with an understanding of trim, tile-able, non-square and atlas texture workflows. 
  • Experience working with Game engines or real time rendering tools. 
  • Work closely with other departments, suggest ideas and solutions for making a better game. 
  • Aesthetic ability to improve details with minimal concept and art direction. 
  • A strong portfolio demonstrating game art with processes and techniques used. 

Nice to have:  

  • Great Organizational skills, proactive in knowledge sharing, open to constructive criticism & autonomous. 
  • Experience with version control and bug tracking tools. 
  • Knowledge of Substance Designer & Houdini will be a plus. 

Ubisoft Offers: 

  • International game projects & IP’s. 
  • Access to cutting-edge hardware. 
  • Work life balance 
  • Experience using hottest internally developed game engines. 
  • Proficient and fun-to-work-with colleagues. 
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