3D Graphics Software Engineer

Mar 19, 2025
Warsaw, Poland
... Not specified
... Intermediate
Full time
... Office work


WHAT YOU DO AT AMD CHANGES EVERYTHING

We care deeply about transforming lives with AMD technology to enrich our industry, our communities, and the world. Our mission is to build great products that accelerate next-generation computing experiences – the building blocks for the data center, artificial intelligence, PCs, gaming and embedded. Underpinning our mission is the AMD culture. We push the limits of innovation to solve the world’s most important challenges. We strive for execution excellence while being direct, humble, collaborative, and inclusive of diverse perspectives. 

AMD together we advance_




THE ROLE:  

AMD is looking for a senior software engineer to join our growing team. As a key contributor you will be part of a highly skilled team that drives and enhances AMD’s abilities to deliver the highest quality, industry-leading graphics technologies to market. 

 

THE PERSON:  
The ideal candidate possesses a self-driven and problem-solving mindset, has a keen eye for quality software engineering, and is diligent and passionate about computer graphics. A successful candidate will need to employ strong knowledge in D3D12/Vulkan, leadership skills in technical areas, and software engineering expertise as well as a strong ability to compete effectively in a fast-paced, relevant environment while working with different teams of engineers and collaborators.  

 

KEY RESPONSIBILITIES: 

  • Design and develop graphics tools that analyze and process D3D12 & Vulkan workloads. 
  • Develop techniques for analyzing how different game engines leverage graphics APIs. 
  • Investigate and resolve complex graphics issues, utilizing deep technical expertise in both APIs. 
  • Collaborate with other engineers to integrate new features and enhancements into existing systems. 
  • Maintain high-quality documentation and coding standards. 
  • Collaborate closely with multiple teams to deliver solutions that work for them. 
  • Contribute to the design and implementation of future architecture for a highly scalable, durable, and innovative system. 

 

PREFERRED EXPERIENCE: 

  • Proficient in C++ and Python programming languages. 
  • In-depth knowledge and experience with Direct3D 12 (D3D12) and/or Vulkan APIs. 
  • Experience with graphics debuggers such as PIX and RenderDoc. 
  • Solid understanding of rasterization and ray tracing graphics pipelines and GPU architectures. 
  • Experience with game development or real-time rendering applications. 
  • Familiarity with CPU & GPU performance profiling tools and techniques. 
  • Excellent communication skills and ability to work collaboratively in a team environment. 
  • Passionate about graphics technology and AI, with a commitment to continuous learning. 
  • Experience with machine learning frameworks such as TensorFlow, PyTorch, or others. 

 

ACADEMIC EXPERIENCE: 

  • Bachelor’s or Master’s degree in Computer/Software Engineering, Computer Science, or related technical discipline  

 

#LI-HS3

#LI-Remote

 




Benefits offered are described:  AMD benefits at a glance.

 

AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law.   We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.

Benefits offered are described:  AMD benefits at a glance.

 

AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law.   We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.

THE ROLE:  

AMD is looking for a senior software engineer to join our growing team. As a key contributor you will be part of a highly skilled team that drives and enhances AMD’s abilities to deliver the highest quality, industry-leading graphics technologies to market. 

 

THE PERSON:  
The ideal candidate possesses a self-driven and problem-solving mindset, has a keen eye for quality software engineering, and is diligent and passionate about computer graphics. A successful candidate will need to employ strong knowledge in D3D12/Vulkan, leadership skills in technical areas, and software engineering expertise as well as a strong ability to compete effectively in a fast-paced, relevant environment while working with different teams of engineers and collaborators.  

 

KEY RESPONSIBILITIES: 

  • Design and develop graphics tools that analyze and process D3D12 & Vulkan workloads. 
  • Develop techniques for analyzing how different game engines leverage graphics APIs. 
  • Investigate and resolve complex graphics issues, utilizing deep technical expertise in both APIs. 
  • Collaborate with other engineers to integrate new features and enhancements into existing systems. 
  • Maintain high-quality documentation and coding standards. 
  • Collaborate closely with multiple teams to deliver solutions that work for them. 
  • Contribute to the design and implementation of future architecture for a highly scalable, durable, and innovative system. 

 

PREFERRED EXPERIENCE: 

  • Proficient in C++ and Python programming languages. 
  • In-depth knowledge and experience with Direct3D 12 (D3D12) and/or Vulkan APIs. 
  • Experience with graphics debuggers such as PIX and RenderDoc. 
  • Solid understanding of rasterization and ray tracing graphics pipelines and GPU architectures. 
  • Experience with game development or real-time rendering applications. 
  • Familiarity with CPU & GPU performance profiling tools and techniques. 
  • Excellent communication skills and ability to work collaboratively in a team environment. 
  • Passionate about graphics technology and AI, with a commitment to continuous learning. 
  • Experience with machine learning frameworks such as TensorFlow, PyTorch, or others. 

 

ACADEMIC EXPERIENCE: 

  • Bachelor’s or Master’s degree in Computer/Software Engineering, Computer Science, or related technical discipline  

 

#LI-HS3

#LI-Remote

 

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