Ubisoft Bordeaux Studio is looking for an Animation Programmer passionate about technical and creative challenges, with a solid expertise in programming and a deep understanding of video game development processes.
The animation programmer will work in an unannounced AAA production, closely collaborating with animation, gameplay, engine, and R&D teams.
The role involves helping create and support the Animation Team deliver quality animations within the game, with a close eye on current and future trends of Animation technology and solutions.
Responsibilities:
Design, develop, and implement animation features within our in-house game engine, using C++, C#, and Python programming languages.
Collaborate with the animation team to effectively integrate animation mechanics into the game, considering creative and technical requirements.
Work on the game editor to facilitate animation creation and editing, ensuring a smooth and intuitive user experience.
Program and optimize animation state machines.
Participate in brainstorming and planning sessions with the development team to discuss technical and creative choices.
Monitor ongoing productions, ensuring adherence to deadlines and quality standards.
Collaborate with the R&D team to integrate new technologies and tools into the game engine, facilitating the transition between research and development.
Job Requirements:
Degree in computer science, software engineering, or a related field, or equivalent experience in video game development.
Strong programming experience in C++, C#, and Python languages, with a deep understanding of memory principles, algorithmic logic, and applied mathematics.
Practical knowledge of game engines and production pipelines, with an ability to understand the specific needs and challenges of video game production.
Experience in runtime animation solutions such as IK (Inverse Kinematics), Procedural Animation Techniques, Motion Matching are a definite bonus.
Ability to work within an existing codebase, regularly performing code maintenance and optimization.
Communication and collaboration skills, with the ability to work effectively within a multidisciplinary team and exchange ideas with creatives and developers.
Strong motivation to test to ensure quality and optimal user experience.
Proficiency in spoken and written English to effectively work within an international team.
Contract: permanent contract
Location: based in Bordeaux – France
Remote: hybrid
Hiring Process:
- Phone Interview with a recruiter
- Interview(s) with our internal teams (Animation and Tech teams)
- Final interview with the project manager
If your application is not selected, you will receive a negative answer.
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Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.
Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.