As an Art Intern, you will create content to the game, for existing and new features. You will be part of a game development team and work together with the game artists of the project. You will also be exposed to the daily production and process of a free-to-play mobile title.
Responsibilities:
· Learn and respect the artistic direction established (references, documents etc)
· Determine the objects and environments required, and adjust the work according to the story and gameplay (Game design documents)
· Plan, with your immediate supervisor, the objects and environment to be created
· Create objects and environments by choosing the quality to achieve vs the importance in the game and technical constraints
· Have the objects and environments validated by your mentor
· Verify the quality of objects and environments once imported into the game, and make improvements when necessary
· Correct the bugs identified by the testers
· Any other ad-hoc duties, if necessary
- Good knowledge of Photoshop
- Good knowledge of the technical art constraints
- Expert on UV, Zbrush
- Ability to accept criticism, with good artistic sense and traditional art background
- Creative, with an eye for details
- An interest or experience in pixel art would be an advantage
- Knowledge of Unity 2D Animation would be an advantage
- Good communication and interpersonal skills
- A passion to innovate, and the drive to go beyond what is directly asked of you
- Self-motivated and fast learning
- Good communication skills
- Be a team player
- Fluent in English, both verbally and written