Artiste d'environnement sénior.e / Senior Environment Artist - IRON MAN

Mar 03, 2024
Montréal, Canada
... Not specified
... Senior
Full time
... Office work

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Our motive is to create innovative action games within iconic worlds where every player feels like the hero. Let’s say that again—iconic worlds, where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons, to re-creating Isaac Clarke onboard the Ishimura in Dead Space™, and now to building an original Iron Man action-adventure video game.

The Senior Environment Artist will report to the Lead Artist. As a master of their craft and experience in this field, the you are staying up to date with industry trends and user experiences, proposing solutions for future development. You will help in staff development from recruiting, training, and guidance of more junior artists.

Responsibilities:

  • Support the Art Director in the vision for the game.
  • Conceptualize and design game environments, summarizing concept art and block models into compelling game environments.
  • Establish high-quality benchmark and prototype levels.
  • Create organic and hard surface models.
  • Take advantage of NextGen technology to produce high-quality and rich environments.

Qualifications:

  • 6+ years of experience in the industry.
  • An eye for spatial composition, lighting, color, textures, and building believable scenes.
  • Experience with environment aesthetics, function vs. form relationships, and what makes a game level fun and intriguing.
  • Convey a sense of 'story' in a scene or game asset – considering age, weathering, and context.
  • Adapt to different art styles, including photo-realistic and stylized.
  • Proficiency in Maya, Max, Modo, or similar 3D modeling software.
  • Paint believable surfaces, using industry-standard software (Substance Painter).
  • Knowledge of terrain creation (both modeled and procedurally generated) is an advantage.
  • Open World experience a plus.
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