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Audio Designer - One Year Contract

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Audio Designer - One Year Contract in San Francisco, United States

  • Ubisoft
  • Contract
  • Intermediate
  • Email
  • San Francisco, United States
  • 30/04/2021
  • Report

 

 

WHAT YOU'LL DO

 

 

 

  • Maintaining audio systems using proprietary software
  • Design and implement sound following Audio Direction
  • Implement localization
  • Assisting with daily mixing and final mastering
  • Managing a vast library of audio assets

 

 

 

 

WHAT YOU'LL BRING

 

  • Launched games with Audiokinetic's Wwise, or equivalent experience
  • Excellent skill set of sound design & audio manipulation
  • Experience working with the audio workflows, pipelines, and systems of the game
  • Advanced experience with DAWs
  • Solid knowledge of synthesis
  • Work efficiently with a high attention to detail
  • Instrument proficiency, scripting/programming, and composition experience is a plus

All your information will be kept confidential according to EEO guidelines.

 

We do not accept any unsolicited resumes submitted by staffing or placement agencies or recruiters

Ubisoft

Ubisoft is a creator of worlds, committed to enriching players' lives with original and memorable gaming experiences.

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