Audio Software Engineer

Apr 14, 2024
Vancouver, Canada
... Not specified
... Intermediate
Full time
... Office work

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. 

At the heart of EA SPORTS is the FC franchise. EA SPORTS FC is the world's #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC, and mobile. Innovation, passion, and teamwork are at the heart of everything we do. With studios in Vancouver, Bucharest, and Cologne, we're looking for the brightest talent, so we can continue to create experiences that connect with millions of hearts and minds the world over.

Reporting to Audio Technical Lead, the Software Engineer  will be part of the game creation process, including architectural design, implementation, and debugging on multiple platforms—working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools. You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results.

Your responsibilities:

  • Work with Audio Artists, Designers, and other Software Engineers to support Audio features and ensure quality results
  • Design, maintain, implement, test and debug code for Audio features on an AAA title
  • Maintain and implement in-house  tools and pipelines

Your qualifications:

  • Post-Secondary education in Computer Science, Computer Systems, Computer Engineering, or equivalent training and professional experience
  • 5 years' experience with C++ and experience in object-oriented design and implementation
  • Understanding of memory management, multiple processor use, and runtime optimization
  • Excellent debugging experience using tools to help debug
  • Knowledge of good software engineering practices
  • Work with internal and externally developed code in a collaborative fashion
  • Experience in game development preferred

 

BC COMPENSATION AND BENEFITS

 

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

 

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

 

BASE SALARY RANGES

 

  • British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $115,100 - $161,200 CAN Annually

 

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.



 

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