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Cinematic Animator (Contract) via PlayStation Stud

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Cinematic Animator (Contract) via PlayStation Stud in Remote

  • PlayStation
  • Contract
  • Intermediate
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PlayStation isn’t just the Best Place to Play —it’s also the Best Place to Work. We’ve thrilled gamers since 1994, when we launched the original PlayStation. Today, we’re recognized as a global leader in interactive and digital entertainment. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.


God of War Animators Required

This position can be fully remote for any animator who is currently in the United States or Canada.

PlayStation Studios Visual Arts, a passionate team within the PlayStation family, provides world-class content, development, and services to PlayStation’s studios all over the world, including Santa Monica Studio.

We are looking for Cinematic Animators to join the PlayStation Studios Visual Arts team and help bring the next God of War to life!


  • Expert knowledge of Maya for animation, both aesthetically and technically
  • Able to work within the toolset and workflow for keyframe and/or motion capture production.
  • Create in-game and pre-rendered animation according to the direction of the client and project.
  • Able to create body and facial animation for human characters, along with animation for creatures, vehicles, props, and other assets to be integrated into in-game engines and/or cinematic sequences.
  • Deep understanding of character animation and movement.
  • Capable of high quality, story-driven performance animation.
  • Effectively communicate with supervisors, management, production staff and peers on a daily basis.
  • Understand, interpret and use feedback on all work from supervisors and clients alike to improve performances.
  • Balance high expectations of performance with schedule and milestone requirements
  • Contribute to a fun, creative, and collaborative atmosphere
  • A strong team member, able to collaborate with a wide range of peers, leads, supervisors, producers, and management in an open working environment.


  • Hands-on expertise in Maya.
  • Keen understanding of animation production pipelines for character animation, motion capture animation, and technical animation.
  • Must be a team player to work closely with multiple departments, including but not limited to members of Motion Capture, Rigging, Animation, Art, and Production teams.
  • Possess strong aesthetics of character animation and movement.
  • Ability to share work for feedback, and offer productive opinions while evaluating the work of others.
  • Be open and available to creating a strong rapport with leads, supervisors, and technical artists to maintain and enhance data quality.
  • Be flexible to changes in direction, yet work within defined procedures.


  • Understanding of MotionBuilder.
  • Strong pre-production skills including, but not limited to, thumbnailing, storyboarding, and animatics.

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to race, color, religion, gender, pregnancy, national origin, ancestry, citizenship, age, legally protected physical or mental disability, covered veteran status, status in the U.S. uniformed services, sexual orientation, marital status, genetic information or membership in any other legally protected category.

Reasonable Accommodation Notice Federal law requires employers to provide reasonable accommodation to qualified individuals with disabilities. Please tell us if you require a reasonable accommodation to apply for a job or to perform your job. Examples of reasonable accommodation include making a change to the application process or work procedures, providing documents in an alternate format, using a sign language interpreter, or using specialized equipment.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

We sincerely appreciate the time and effort you spent in contacting us and we thank you for your interest in PlayStation.


This Privacy Notice explains what personal information we at Sony Interactive Entertainment LLC collect from you, and why we collect it and use it. This Notice covers our practices regarding the personal information of all applicants to our job positions. Please review it carefully.

Categories of personal information we collect from you

We collect personal information about you throughout the recruiting process, in particular the following categories. Generally, we obtain this information through our Recruiting Team:

A. Identification and contact information

    1. Direct identifiers such as your first and last name.
    2. Indirect identifiers such as a government ID, your Social Security, work permit or passport #.
    3. Contact information such as your email address, mailing address, telephone number.

B. Other information about you or that can be associated with you such as:

  1. Sensitive/Protected Data. During the recruitment process, you may (voluntarily) provide us with your ethnicity, gender, military service information, or physical or mental health information, as well as your national origin and citizenship.
  2. Professional or job position-related information, including your past professional experience, references; background verification; talent management and assessment; information regarding any conflicts of interests; and the terms and conditions of your job offer.
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PlayStation has been at the forefront of interactive and digital entertainment since the debut of our first console in 1994. Today, our products, software and services are in millions of households worldwide. We bring together ...

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