Development Manager - EA SPORTS FC (Art)

Oct 04, 2024
Vancouver, Canada
... Not specified
... Intermediate
Full time
... Office work

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

The EA SPORTS FC Art team is a global community of content creators, fueled by imagination and a unified passion to grow the love of sports for players worldwide through inspiring visuals and immersive experiences. We push visual boundaries and create leading edge content across multiple disciplines. Serving our broad portfolio of FC titles, and across multiple art styles, we craft amazing games for hundreds of millions of sports fans worldwide.

This team works hybrid 2 days/onsite (Tuesday & Wednesday) at EA Vancouver.

The Role:

Reporting to a Development Director, a Development Manager (DM) within the art team ensures the delivery of game features and assets is on time and within budget. You as the DM will oversee the project schedule, hiring, and manage the team to achieve a high standard.

Your Responsibilities:

  • Manage a development team which generally consists of Artists, Software Engineers and external partners.
  • Anticipate bottlenecks, provide management escalation, project prioritization, make tradeoffs, balance the needs versus technical constraints, and promote initial partner deployments.
  • Focus on the immediate team and identify team issues, and suggest solutions related to execution goals. Identify task-related processes to improve efficiency.
  • Ensure each project setup meets the specifications of the Studio with regular status reporting and capacity plan updates.
  • Using Jira, establish engagement processes to ensure all workflows are clearly defined, processes are documented, and staff are trained in expectations.
  • Partner with Art Directors to ensure visual quality targets are met.


Your Qualifications:

  • 3+ years of Project Management or Project Lead Experience with production lifecycles, processes and project planning.
  • Bachelor's degree in any number of related fields including Computer Science, Game Development, Business, 3D Arts.
  • Experience in a Scrum / Agile software development environment. 
  • Proven track record using Jira and Jaas to manage concurrent projects. Ability to create dashboards, workflows and automation when required. 
  • Experience working with expansive teams, mediation and conflict resolution. 
  • Experience managing Outsource vendors and remote teams is considered an asset.
  • Experience in asset production is beneficial.

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BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $96,400 - $133,900 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance."

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