About Create
EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We’re a diverse team that is unified through collaboration, culture and craft.
EA Create Shanghai is a center for distributed development across EA’s game studios where we get to work on popular franchises such as Battlefield, Apex Legends, Need for Speed, Plants vs. Zombies, EA Sports and many more. We aim to provide game studio partners art production solutions while focusing on refining and expanding our studio capabilities.
Our leadership team is composed of experienced game developers from all over the world. We are an international group and we aim to create a fun work culture and environment worthy of a top-notch global game company. We promote staff-driven cultural plans such as photography club, studio parties, bike riding club, tabletop games, Friday happy hours to improve intra- and relationships between project teams
Responsibilities
- Responsible for creating and validating project schedules that meet the requirements of the game team; discuss and create agreement on project resource requirements, workflow and milestones; establish WGLL (What Good Is), identify partners for regular communications and check-ins;
- To minimize bottlenecks while ensuring the production pipeline matches with the needs of the game studios;
- Identify project risks through regular monitoring of production status, team morale and communication channels; call out project risks and create mitigation plans before they become an issue;
- Managing through change request process by communicating to project partners the nature of the change request, the cost of changes and the prioritization of the changes;
- Provide leadership and mentorship to team members through regular 1:1s and weekly team meetings;
- Find and address attrition risks;
- Reward and recognize top performers through quarterly team performance review, promotions and salary adjustments while identifying and assisting low performers in improving their capabilities;
- Discuss and help provide a career path for team members, identify training courses and seek opportunities to assign team members challenging assignments to improve their skills;
Required Qualifications
- 5+ years of game development experience, at least 1–2 years of hands on project management experience .
- Excellent process mindset and documentation ability, previous process reengineering experience an added advantage;·
- Solid Project Management software experience, including but not excluding to: JIR,Shotgun, SharePoint, Visio or other visualization and diagramming tools;·
- Fluent in English and Mandarin;·
- Vendor management experience in distributed development is a big plus