Director, External Art Development

May 22, 2022
Toronto, Canada
... Not specified
... Senior
Full time
... Office work

EA Mobile's diverse portfolio features original and licensed IP titles like Covet Fashion, Design Home, FIFA Mobile, Kim Kardashian: Hollywood and Star Wars: Galaxy of Heroes. Our culture is rooted in promoting creativity to deliver world-class mobile games for players around the world.

This is a rare opportunity to lead art development for a New IP Incubation pod. The team is tight-knit and supportive, and you will have a high level of autonomy and responsibility.

We value living up to and iterating on our team culture. We especially hold ourselves accountable to inclusion, feeling valued, and leadership through service. We invest time, care, and effort in your career growth, role evolution, and learning.


  • Work with Designers and Product Managers to establish an artistic vision that fulfills each new project's goals and pillars, which may include partnering with existing teams and applying existing IPs or Brands.
  • Create character, prop, and background designs in multiple styles for early game concepts.
  • Create Requests for Proposal for deliverables and expectations to external art development partners around the world.
  • Manage the art delivery pipeline, iterations, and feedback with external art teams, being the voice of the product vision and ensuring quality.
  • Work with Production to ensure delivery of quality assets to meet project milestones.
  • Bring your strategic artistic perspective to game design and technical discussions.
  • Direct the development of marketing art tests.
  • Be a translator between art and other departments.
  • Promote and build an inclusive work environment between internal and external teams.


  • At least 8 years in mobile game development, including 3 years in a senior or leadership role in an art department.
  • At least 3 years managing an external art outsourcing partnership.
  • Experience with social and mobile gaming processes and requirements.
  • Experience developing games in Unity with working knowledge of asset implementation and best practices.
  • Comprehensive art skills and hands-on ability to support a small incubation team with quick placeholders and experimental assets.
  • Strong 2D skills. Comfort directing and reviewing 3D, UI, and animation.
  • Experience managing work with partners in different time zones.
  • Team-first mentality.

A portfolio is required to apply. We look forward to hearing from you!

5000 + employees
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