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Environment Artist (Contract)

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Environment Artist (Contract) in San Diego, United States

  • PlayStation
  • Contract
  • Intermediate
  • Email
  • San Diego, United States
  • 02/10/2021
  • Report

PlayStation isn’t just the Best Place to Play —it’s also the Best Place to Work. We’ve thrilled gamers since 1994, when we launched the original PlayStation. Today, we’re recognized as a global leader in interactive and digital entertainment. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

 

 

As an Environment Artist working on MLB The Show, you will work closely with the Environment team to create environments and props that are compelling and visually appealing in order to provide the user with the greatest experience possible.

Responsibilities:

  • Model and texture environments and/or related props as needed with an emphasis on realism while under the supervision of the Lead Environment Artist or assigned mentor.
  • Trouble-shoot assets and maintain them to stay in frame rate, memory and design spec.
  • Collaborate with environment team members and other teams or individuals as needed.
  • Research and contribute to the production pipelines, processes, and workflows.
  • Additional responsibilities may be assigned as needed.

Requirements & Skills:

  • 3+ years’ experience in game development modeling environments using Maya, or related experience/software.
  • Experience with video game development including, but not limited to workflow, tools, lighting, high and low poly modeling, texture painting, material setup, surface sampling, UV layout, in-game prop animation, environment prop rigging and asset optimization.
  • Relevant software proficiencies: ZBrush, Maya, Substance Painter, Substance Designer and Photoshop.
  • Possess the ability to work independently, take feedback, and work on a team.
  • Strong artistic ability to visualize entire assets and detail with minimal concept art and direction.
  • create low resolution models and textures from a high resolution textured model.
  • Strong technical ability to ensure assets fit in memory, design, and frame rate limits.
  • Strong polygonal modeling skills in order to generate clean and efficient models at a very fast pace.
  • Great team-player demeanor - being flexible with new ideas, being open to direction and changes.
  • Ability to meet deadlines and organize a work schedule in order to deliver the expected material.
  • Foundation in traditional arts.

Bonus Skills:

  • Knowledge of python\mel scripting.
  • knowledge\experience with Houdini.
  • Experience with Simplygon or equivalent.
  • Knowledge of and passion for baseball.

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to race, color, religion, gender, pregnancy, national origin, ancestry, citizenship, age, legally protected physical or mental disability, covered veteran status, status in the U.S. uniformed services, sexual orientation, marital status, genetic information or membership in any other legally protected category.

Reasonable Accommodation Notice Federal law requires employers to provide reasonable accommodation to qualified individuals with disabilities. Please tell us if you require a reasonable accommodation to apply for a job or to perform your job. Examples of reasonable accommodation include making a change to the application process or work procedures, providing documents in an alternate format, using a sign language interpreter, or using specialized equipment.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

We sincerely appreciate the time and effort you spent in contacting us and we thank you for your interest in PlayStation.

PRIVACY NOTICE TO SIE LLC’S JOB APPLICANTS

This Privacy Notice explains what personal information we at Sony Interactive Entertainment LLC collect from you, and why we collect it and use it. This Notice covers our practices regarding the personal information of all applicants to our job positions. Please review it carefully.

Categories of personal information we collect from you

We collect personal information about you throughout the recruiting process, in particular the following categories. Generally, we obtain this information through our Recruiting Team:

A. Identification and contact information

    1. Direct identifiers such as your first and last name.
    2. Indirect identifiers such as a government ID, your Social Security, work permit or passport #.
    3. Contact information such as your email address, mailing address, telephone number.

B. Other information about you or that can be associated with you such as:

  1. Sensitive/Protected Data. During the recruitment process, you may (voluntarily) provide us with your ethnicity, gender, military service information, or physical or mental health information, as well as your national origin and citizenship.
  2. Professional or job position-related information, including your past professional experience, references; background verification; talent management and assessment; information regarding any conflicts of interests; and the terms and conditions of your job offer.
  3. Non-public education information, including information about your education records, such as grades and transcripts.

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