Game Designer

Apr 19, 2024
Hyderabad, Pakistan
... Not specified
... Intermediate
Full time
... Office work

Game Designer
Location - EA Hyderabad

Slingshot Games takes great pride in being one of the key studios for EA Mobile's strategic growth plans. With a long track record of owning, running, and managing an extremely diverse portfolio of games across multiple genres and players, Slingshot is home to some iconic titles like The Sims, Plants vs. Zombies, Bejeweled, and many others. Slingshot partners with an expansive roster of EA Mobile studios and incubation & production teams to work on some of the biggest IPs such as Battlefield, FIFA, and Need for Speed.

Electronic Arts India, a leading technology company and video game developer in India, brings together talented individuals from diverse backgrounds with a shared passion for inspiring the world to play.

As a Game Designer your responsibilities are to:

  • Collaborate cross teams to create engaging game content that aligns with the product goals
  • Build concise game design documentation for game content and features..
  • Assess and apply qualitative and quantitative feedback to improve game design and balance.
  • Design and guide the implementation of game features and systems with an eye for engagement, retention, monetisation, and most importantly, what players want.
  • Coordinate with artists, engineers, and other team members to ensure the smooth integration of design elements into the game engine
  • Attend regular team meetings and contribute to the creative direction of the game.
  • You will work in a Co-Dev environment, reporting to the project stakeholders and the design lead

Requirements:

  • At least 2+ years of game design experience in a Casual mobile gaming company
  • A specific strength in one of these areas: level design, feature design, events design, or quest design
  • Strong knowledge of game design principles, including mechanics, storytelling, and level design.
  • Experience writing clear and concise specs, user flows, and feature documentation
  • Passion for gaming and a deep understanding of what makes games fun and engaging
  • Experience building in-game content designed to appeal to specific audiences
  • Understanding of basic economy balance and tuning

 

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