Game Designer II

Nov 06, 2022
Orlando, United States
... Not specified
... Intermediate
Full time
... Office work

Game Designer II - Madden

Location: Orlando

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse, and adaptable people to keep making Electronic Arts better.

We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together experienced people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.

SPORTS is looking for the next great Live Game Designer. You have a broad knowledge of both core game design and live service content design. You will work directly with creative and technical leadership to work on the content, feature, and tools roadmaps.

As a Game Designer II, you will work directly on Madden live service content. Reporting to the Design Director, the Games Designer II will maintain and balance the core and meta-game while creating and implementing live service ideas and features to entertain our players.


  • Design, implement, tune and bug-fix entire programs of content that surprise and delight our players.
  • Become a design mentor for live service content creation to more junior team members.
  • Educate junior designers on upcoming features and how they change content creation.
  • Establish a depth of knowledge across a majority of systems, being able to oversee the entire suite of content tools and train/support junior members of the team on them.
  • Determine design gameplay experience goals, and tune features to meet those goals.
  • Improve designs based on playtests, game metrics, team input, and community feedback.
  • Operate as a bridge between feature development and design for the upcoming title and offer feedback as to how it will be used in the Live space
  • Be an advocate for the creative vision, and represent the Design team.
  • Be an active member of the development team using inclusive collaborative frameworks with diverse teams to decide on goals and establish the stories players want to tell within a given release
  • Be resourceful and solve problems using the tools and time/scope available to create unique and fun experiences for players.
  • Collaborate with all team disciplines, including artists, testers, economy, engineers, and producers to get support from the team and guide a project from initial design to final production.
  • Become an expert on the game and our community, drawing from our large, varied player base and our past games to make and defend intelligent design choices going forward.
  • Have an eye for establishing and improving processes to make life easier for the Design team.
  • Help establish best practices for the team and lead by example.


  • At least 3 years of game design experience on a video game development team.
  • At least 2 years of experience in an active live service game. 
  • Excellent creative, analytical, and organization skills with an ability to write detailed design documentation.
  • Technical proficiency when directly implementing design content either via scripting or database languages. 
  • Progressive thinking while remaining energetic and motivated to overcome challenges with practical solutions.
  • Champion a design and get the team excited to work on it.
  • Experience prioritizing multiple tasks.
  • Experience using a variety of scripting solutions to implement, tune, and bug-fix features.
  • Become proficient in multiple proprietary development tools.
  • Sense of ownership and responsibility.
  • Design and implementation experience with game features that focus on open-ended player creativity.
  • Effective at working both autonomously and in groups of different profiles.
  • Knowledge of and enthusiasm for gaming: playing, deconstructing, and creating.
  • Experience with sports games as a designer or a passionate player. 

Desirable Skills

  • Shipped a AAA HD title.
  • Experience using SQL. 
  • Bachelor's Degree or equivalent.
  • Comfortable with MS suite (Word, Excel, PowerPoint), Google Docs, Miro, Visio, JIRA, and online collaboration suites such as Confluence.
  • Expertise with Google Sheets
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