Design flexible economy systems and features;
Plan and follow the game balancing mechanics;
Collaborate with cross-functional teams to integrate your designs;
Balance and adapt your work based on technical and production constraints, play test results, and comments from cross-functional teams.
Write and maintain design documentation that will serve as a reference to guide interdependent teams.
Understand and follow the KPI’s to be optimised for each game and construct the balancing accordingly;
Follow and analyse multiple A/B tests to make data driven decisions.