Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
As Game Producer, Content Operations (Contractor) on the Wild Rift product team, you will work with internal development teams and external partners to deliver high quality features to enhance player's experience in Wild Rift. Working among cross-functional teams, you will deliver engagement and monetization focused features from prototype to post-ship validation. This would require you to build and maintain workflows, articulate the why and align with stakeholders, and manage multifarious communication channels across multiple organizations.
Responsibilities:
- Work with the Metasystem PO to deliver metagame system requests before feature lock for each patch and follow up on any related bugs and request changes, and follow up with dev and QA teams to ensure all the items launch correctly
- Work with Metasystem PO to ship monetization content, including chests and bundles
- Sort out all goodie requests to be aligned globally while maintaining all the goodie needs from the events team
- Collect all the questions raised by partner teams and follow up with POs
Required Qualifications:
- 2+ years of professional experience in roles focused on product management or game design
- Competitive multiplayer familiarity. Familiar with mobile MOBA games, including League of Legends: Wild Rift and other popular PVP games in China
- Fluency in Mandarin
Desired Qualifications:
- Experience with full-lifecycle feature or product ownership, from ideation to launch
- Experience on driving collaboration across multiple teams and stakeholders
- Fluency in English
Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.
拳头游戏于2006年由一群富有创业精神的游戏玩家成立,他们坚信以玩家为中心的游戏开发能创造出最为优秀的游戏。2009年,拳头推出了首款游戏《英雄联盟》,获得了评论界与玩家的一致好评。《英雄联盟》作为世界上最受欢迎的游戏,每月都迎来上亿玩家。玩家构成了我们游戏社区的基础,正是为了玩家,拳头游戏不断革新、改善《英雄联盟》的游戏体验。
我们正在寻找谦逊但志存高远、思维敏捷的专业人士,为我们带来新知识。拳头游戏也将保证有所回报。像我们一样,你认真对待游戏、充满热情。我们欢迎那些能够以不同方式看待事物、不畏尝试、不受约束的人。
这将会成为您的优势所在。
作为英雄联盟手游产品团队的游戏运营,内容管理(Contractor),你将与内部开发团队和外部伙伴合作,提供高质量的游戏内容,增进玩家在英雄联盟手游中的游戏体验。在跨职能团队中,你将以游戏参与和商业化为重点,提供从原型到发布后验证的功能。这需要你建立和维护工作流程,阐明原因并与利益相关者保持一致,管理多个组织的多种沟通渠道。
主要职责:
- 在每个版本的功能锁定前提交周边系统游戏系统需求,跟进相关bug和更改请求,并与开发和QA团队跟进,确保所有项目正确启动
- 与周边系统PO合作推出商业化内容,包括宝箱和礼包
- 整理所有道具请求,以在全球范围内统一,同时维护活动团队的所有道具需求
- 收集合作伙伴团队提出的所有问题,并与PO跟进
所需资质:
- 2 年以上产品管理或游戏设计方面的专业经验
- 熟悉多人竞技游戏。熟悉移动端 MOBA 游戏,包括英雄联盟手游和其他中国流行的PVP游戏
- 普通话流利
期望资质:
- 拥有从构思到发布的全生命周期功能或产品管理的经验
- 具有推动多个团队和利益相关方合作的经验
- 英语流利
请附上简历和求职信。我们会收到很多申请,但我们会留心一份有趣的、写就良好的自我介绍,向我们展示你的认真态度。