Ubisoft Stockholm is a team of inspiring, innovative and bold people. We are a unique studio and a part of the Ubisoft family; sharing Ubisoft’s mission and philosophy of creating amazing worlds, with a keen eye for detail. If you want to know more about what it’s like to be a part of our team, get in touch an join us on our journey to the moon!
As a lead studio within the Ubisoft family our mission is to build great games in a better way, delighting millions of players around the world. Simple enough, right? If you feel the same, why not join?
Are you looking for a role where you can elaborate within character, camera and controls for an exciting and ambitious new Game IP here in Stockholm Sweden? Then I think we have something for you!
The goal for this role it to focus on the 3C’s: Controls, Character and Camera. Ain't that exciting? You will join our Game Programming Team and work closely with the Lead 3C Programmer and a team of other 3C Programmers and dedicated 3C Designers. You will also collaborate with other departments like special effects, audio, animation and other programmers.
We know you have fantastical powers and for us it is important you get to show your magic. To do this, we are creating strong autonomous teams with independent decision-making, poke holes in things when required and freedom to try out new things and show why it works.
As a Gameplay Programmer – 3C’s, you will have daily interactions with the Design craft to create one-of-a-kind implementations of game mechanics that prioritizes incredible game feel. You will be primarily design, implement and maintain core gameplay mechanics for player centric features like combat, controls, movement and character. How awesome?
You will have the opportunity to create several iterations to ensure the mechanics satisfy the design brief whilst being technically elegant and performant. As we work in cross-functional teams, you will be working closely with people from other disciplines and follow agile methodologies to drive your work forward.
The role includes identifying and defining technical solutions for various gameplay features following design documentation. With this also ensure that newly developed features and systems meet minimum requirements and matches project’s code style. You will also analyze and correct bugs identified by people from other crafts, development testers or you and your peers.
To make the innovation ride easier we would love if you…
So if you are interested in working on next-gen gameplay with character, camera and controlls, this is your chance to be part of something huge!
Apply now to make it yours and get the inside scoop on our new exciting game IP!
Diversity and inclusion are very important for us, and we also know that we don’t know everything. So even if you don’t tick all the boxes below, but building new systems is your passion, and you have a strong willingness to learn – don't hesitate to apply no matter who you are and let us know how you can contribute.
Making good games takes effort, making great games takes a different type of thinking. At Ubisoft Stockholm, we feel different thinking comes from many places and that good ideas, no matter where they come from, are the key to unlocking our potential.
Located in the central of Östermalm in Stockholm, Sweden, we believe thinking of new ways to solve old problems is a cornerstone of innovation and we are looking for passionate people who follow their dreams to make the world a better place.