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Graphics Engineer, Mobile Graphics

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Graphics Engineer, Mobile Graphics in Copenhagen, Denmark

  • Unity
  • Full time
  • Intermediate
  • Email
  • Copenhagen, Denmark
  • 23/02/2021
  • Report

We are searching for an inventive and inspirational graphics engineer to join us in the Mobile team. As a lynchpin of our Mobile Graphics team, your passion and ability to influence will be key in realising the future.

You will meet and collaborate with equally hardworking people across the world; engineers, QA, technical authors and many other fields that make for success. This will include industry partners in world famous companies. You will be part of a team contributing to runtime performance, implementing new graphics features and above all advocating for Mobile perfection across the global organisation, drawing upon your knowledge and experience.

Mobile graphics has never been more exciting; with hardware approaching that of modern consoles and a user base in the billions, the potential is boundless. We strive to make every use of the hardware available while weaving through the complexity of thermal limits, throttling and battery life. The goal is to make Unity stronger and better, empowering the millions of Unity developers to build successful games played by billions. With more than 50% of mobile games powered by Unity there is no other role where your impact can be greater.

Responsibilities

  • Metal graphics architecture; identifying key issues in the overall Unity graphics stack, suggesting and implementing features, improvements and tests, alongside fixing bugs
  • Maintaining knowledge of the Metal ecosystem; mentoring and more generally sharing knowledge with the team. Finding opportunities to improve the quality of graphics technology for our users.
  • Participate in roadmap planning, with focus on Metal but also with regard to the larger picture in proposing features and improvements
  • Advocacy for Metal and mobile standard methodologies within the global R&D group, demonstrating both insight and influence
  • Collaborating in crafting informational documentation and detailed automated tests
  • Engagement and participation in meetings within the team, company and with industry partners

Requirements

  • Understanding of modern GPU architectures; especially Apple GPUs, but also a broad understanding of Tile Based Deferred Renderers in general.
  • Detailed grasp of Apple Metal from GPU families, standard methodologies for performance, MSL, etc.
  • Graphics profiling and optimization experience, especially Apple’s tools (e.g. frame capture, memory profiler, system trace), demonstrating applied knowledge of this experience in the field of real time graphics.
  • Knowledge of 3D math, graphics algorithms and experience working with C++ & Objective-C/++
  • Once Covid-19 pandemic is settled; visiting various Unity teams, Apple offices, other industry partners and attending conferences (max 3-4 weeks per year in total)

Bonus Points

  • Experience working within a globally distributed team
  • Familiarity with GLES3, Vulkan or DirectX; APIs and Shading Languages
  • Hands on experience implementing graphical effects within Unity or other game engines
  • Crafting authoring tools for technical artists within games or related industries
  • Cross-platform development experience
  • Experience working with Swift and/or C#

About Unity Technologies

Unity is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices.

The company’s 1,400+ person research and development team keeps Unity at the forefront of development by working alongside partners to ensure optimized support for the latest releases and platforms. Apps developed by Unity creators were downloaded more than three billion times per month in 2019 on more than two billion unique devices. For more information, please visit www.unity.com.   


Unity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. If there are preparations we can make to help ensure you have a comfortable and positive interview experience, please let us know.

Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

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