Chengdu, China
Not specified
Junior
Full time
Office work
Responsibilities:
- Take ownership of the Design of game features and content, from conception to completion
- Pitch, design and prototype game features, in accordance with the Game pillars and Creative guidelines
- Create and maintain design documentation, including feature metrics, specification and implementation guidelines
- Implement, balance and bug fix gameplay features by using inhouse game engine.
- Collaborate with the team to ensure the implementation of systems and content into actual gameplay while maintaining the overall balance between multiple systems.
- Comfortable with both conceptual and hands-on aspect of Game Design;
- Strong analytical skills and ability to showcase problem-solving skills
- Broad gaming experience and knowledge of video games, with a strong Player-Centric mindset
- Open to constructive criticism and able to listen and give feedback to others;
- Comfortable with a development schedule that is playtest-driven and focused on fast iterations and polish;
- Strong motivation and interpersonal skills;
- Excellent verbal and written communication skills;
- Solid written and read in English.
- Technical background in programming or scripting;
- Experience with 3D game engine software and level building tools, e.g. UE4, unity;
- Knowledge of UX Design.
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