Junior Technical Animator (Assassin's Creed)

Mar 02, 2024
Chengdu, China
... Not specified
... Junior
Full time
... Office work

What you will do

As a Junior Technical Animator, you are responsible for designing and maintaining animation workflows, as well as providing character binding solutions. You will provide scalable solutions based on team and project requirements to maintain and drive the quality and appearance of character animation, and optimize animation processes and tool development.



What you will bring

  • Background in animation or animation programming design
  • Familiar with and able to create character bound skins in 3D software (3dMax/Maya/Motionbuilder)
  • Familiar with the basic rules of animation
  • Understand and use basic 3dmax, Maya script expressions, or Python
  • Good teamwork and communication skills
  • Good self-learning ability, constantly seeking improvement.
  • Love gaming and have a deep understanding of AAA game animations


  • 动画专业或者动画程序设计专业背景
  • 熟悉并在3d软件(3dMax/Maya/Motionbuilder)中制作角色绑定蒙皮
  • 熟悉动画基本规律
  • 理解并使用基本3dmax,maya脚本表达式 或 Python
  • 良好团队合作沟通能力
  • 良好的自我学习能力,不断寻求改进。  
  • 热爱游戏,对AAA游戏动画有深入理解

Ubisoft CSR commitment

Making a long-lasting positive impact for our players, our teams, our partners and our planet.

In Ubisoft, we are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business.



To learn more about Ubisoft’s Environmental Commitment


Play Green: Ubisoft’s Commitment to Global Carbon Neutrality


2022 Update