Under the responsibility of the Producer and with the support of the Art Director, you will be in charge of :
Managing, rallying and developing a 3D/2D artists team
Overseeing and organizing the art production to meet the requirements in terms of quality of the project while respecting technical, time and budget constraints,
Building up the art direction for the project by working closely with the Art Director and the Technical Artist
Participating with the Lead Developers and the Technical Artist to the development of the pipeline and the tools needed to complete successfully the art production
Creating 3D and 2D assets (Props, Environments, Characters, Textures…)
At least 6 years’ experience as a 3D Artist and ideally a first experience as a Lead
An excellent knowledge on how we develop a game, the constraints and the interactions between all the trades of the production
Strong knowledge on current 3D software (3DSMax, ZBrush, Substance…)
You have good communication skills and you are known for your art appraisal.
You have a great team spirit and you are proactive.
A good art perception
A professional English proficiency
Please provide CV & Portfolio / Work samples
Ubisoft
Ubisoft is a creator of worlds, committed to enriching players' lives with original and memorable gaming experiences.