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Lead Animator

Home > Programming & Engineering

Lead Animator in San Diego, United States

  • PlayStation
  • Full time
  • Intermediate
  • Email
  • San Diego, United States
  • 02/10/2021
  • Report

PlayStation isn’t just the Best Place to Play —it’s also the Best Place to Work. We’ve thrilled gamers since 1994, when we launched the original PlayStation. Today, we’re recognized as a global leader in interactive and digital entertainment. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

 

Lead Animator 

San Diego, CA

PlayStation Studios Visual Arts, a passionate team within the PlayStation family, provides world-class content, development, and services to PlayStation’s studios all over the world. Always at the cutting edge of technology, Visual Arts works with studios like Naughty Dog, Santa Monica Studios, Guerrilla Games, Insomniac Games, and more first-party teams. Our team is made up of game and film industry professionals working with some of the best minds and companies around!

Responsibilities:

  • Bring the knowledge of multiple processes, workflows, toolsets, and styles for Keyframe and/or Motion Capture production to better improve and establish the project pipeline.
  • Build A-tier in-game and pre-rendered animation according to the direction of the client and project while adhering to metric and schedule.
  • Communicate with supervisors, management, production staff and peers daily. Understand and interpret feedback on all work from supervisors and clients.
  • Aesthetically review animators’ assignments and provide feedback to ensure all supervisor and client notes are fully addressed, while sharing tips with animators on how to be more efficient.
  • Lead by example and work with animators to block and present concept ideas to supervisors.
  • Update and maintain pose libraries.
  • Alert Production if there are risks of tasks not being completed within the allotted time frame and communicate all technical issues to Production.
  • Study kickoff and stage reference videos to better assist team members, and check scenes to ensure continuity.
  • Have a full understanding of all animation tools being used both internally and client developed.
  • Keep communication steady with other leads on the project to provide consistency.
  • Attend reviews with supervisors and all animators on your team.
  • Capture knowledge and updates regarding outstanding issues prior to a team member having a review.
  • Sign off on shot approvals on a temporary basis if the supervisor is unavailable.
  • Train and acclimate new animators to the team.

Required Skills:

  • Expert in Maya – 5-7+ years’ experience
  • Work closely with multiple departments, including but not limited to members of Motion Capture, Rigging, Animation, Art, and Production teams.
  • Share work for feedback and offer productive opinions while assisting all team members.
  • Be open and available to crafting a strong rapport with other leads, supervisors, and technical artists to maintain and improve data quality.
  • Keen understanding of animation production pipelines for character animation, motion capture animation, and technical animation.
  • Be flexible to changes in direction yet work within defined procedures.
  • Strong aesthetics of character animation and movement.
  • Knowledge and ability to lead or assist in R&D projects, rig evaluations, and tool development.
  • Knowledge of FACS (facial action coding system).
  • Understanding of MotionBuilder.
  • Strong pre-production skills including layout, animatics, and assembly.

 

#LI-AG1

 

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to race, color, religion, gender, pregnancy, national origin, ancestry, citizenship, age, legally protected physical or mental disability, covered veteran status, status in the U.S. uniformed services, sexual orientation, marital status, genetic information or membership in any other legally protected category.

Reasonable Accommodation Notice Federal law requires employers to provide reasonable accommodation to qualified individuals with disabilities. Please tell us if you require a reasonable accommodation to apply for a job or to perform your job. Examples of reasonable accommodation include making a change to the application process or work procedures, providing documents in an alternate format, using a sign language interpreter, or using specialized equipment.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

We sincerely appreciate the time and effort you spent in contacting us and we thank you for your interest in PlayStation.

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Categories of personal information we collect from you

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A. Identification and contact information

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PlayStation

PlayStation has been at the forefront of interactive and digital entertainment since the debut of our first console in 1994. Today, our products, software and services are in millions of households worldwide. We bring together ...

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