Lead Artist (F/H/NB) - The Crew 2

May 28, 2022
Lyon, France
... Not specified
... Intermediate
Full time
... Office work

In close collaboration with the Creative Director, you will be involved in the creation and production of content for the THE CREW 2 project. The Lead Artist's mission is to define, design artistic content and manage a team of artists in order to develop the assets that will be used to bring this creative vision to life for the players.

This includes :

  • 3D assets for our heavily themed missions set in our gigantic world in the USA
  • Level Art and lighting elements to mark these strong themes in our universe
  •  Player avatar graphic customization elements
  • Graphic customization elements of the player's vehicles (windows tints, nitro, smoke, underglows...)

Main Missions

  • Work with the Creative Director to give a direction to the team with very creative graphic elements (3D, Characters, Vfx)
  • Contribute to the artistic vision of game updates with the Creative Director and other Art Leads to set the style and tone of the game
  • Research and define the graphic elements necessary for the dressing of new missions, as well as the customization elements of the game, all through mood boards and concepts
  • Communicate quality and stylistic expectations to the team using good visual references and documents describing the artistic direction.
  • Lead and be responsible for the artistic validation and supervision of the team's work
  • Ensure that all assets created by the team comply with artistic and technical wishes
  • Collaborate with the rest of artistic departments, in particular the vehicles and user interface teams, for the development of elements of customization and their highlighting in the game
  • Prioritize, organize and coordinate the daily tasks of the team so that the deliverables are completed on time and according to the expected quality in collaboration with the project manager
  • Minimum of 7 years of experience in the video game industry involving artistic responsibilities
  • A first managerial experience is required
  • Good knowledge of 3D softwares
  • Be able to develop an artistic and technical vision in relationship with technological innovations and artistic trends
  • Capable to communicate clearly and to lead a team towards a project and common objective
  • Creative and artistic mindset
  • Knowledge of JIRA, Miro, Houdini and/or Motionbuilder can be a plus

Ubisoft’s 19,000 team members, working across more than 40 location around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming expériences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

  • Remuneration according to profile and experience
  • Holiday bonus
  • Profit-sharing
  • Health insurance paid 50% by the company
  • Lunch vouchers & transit pass paid 50% by the company
  • Relocation
  • 4 free games per year and 8 concert tickets with 40% discount
  • Playzone and babyfoot
  • Flextime and home office

 

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