As a Lead at Massive, you would contribute to the development of a skilled Gameplay animation team working on James Cameron's world of Avatar. You'll also collaborate with other Leads, Producers, and multidisciplinary developers across our AAA production.
This is a permanent position based in Malmö Sweden, with the opportunity to work partially from home according to our Flexible Workplace Policy. Please apply in English (our company language), and we’ll check your application asap!
What you'll do
- Providing constructive feedback, mentoring, and coaching a team of Gameplay Animators
- Collaborate with Production to prioritize and coordinate the Animation Team’s tasks to ensure that deliverables are completed on time
- Supervising the development of high-quality AAA animations
- Creating and maintaining a prospering art culture within the Animation Team
- Ensuring a productive internal workflow and beneficial relationships with external partners
- Collaborating with other Leads, Directors, and cross-functional teams
What you'll bring
You are a motivated and team-oriented Lead, dedicated to the craft of Animation. You find the team's achievements to be motivating and are able to supervise a team of like-minded people by providing feedback and support whenever needed. As an animator, you share our enthusiasm for film and the games industry and are motivated by the chance to bring things to a higher level. Your experience from leading a team allows you to solve problems and organize an effective workflow.
Besides the above we’re looking for someone aligned with our core values and the following skills and experience:
- Professional experience in supervising/leading a team
- Professional experience working with State Machines and Blendtrees
- Experience working in Node-based (Animation) systems, such as Blueprints (Unreal) and Mecanim (Unity)
Massive Entertainment is a world-leading AAA studio located in Malmö, Sweden and part of the Ubisoft family. We’re a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.
At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and Star Wars Outlaws. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.
You can also find a summary of the Massive Job Perks here.
All your application information will be kept confidential according to EEO & GDPR guidelines.