Lead Graphics Engineer - Raven Software - Remote Eligible

May 19, 2024
Middleton, United States
... Not specified
... Intermediate
Full time
... Full remote

Job Title:

Lead Graphics Engineer - Raven Software - Remote Eligible

Requisition ID:


Job Description:

Your Core:

Founded in 1990, Raven Software is the developer of numerous award-winning games including Hexen, Star Wars Jedi Knight II: Jedi Outcast, Marvel: Ultimate Alliance and most recently, a major contributor to the blockbuster Call of Duty® franchise.

We’re based in Middleton, Wisconsin, a suburb of Madison, annually ranked on numerous lists as one of the top places to live and work. We have a unique vision for our industry. One that has and continues to inspire us. We bring no egos. We focus on what is best for the game. We hire stunning peers. We own our own mistakes. We treat each other with respect.

After nearly 30 years, Raven Software is still thriving. We developed a team who cares about one another, our games and our players. As we enter the next exciting chapter of our story, we are growing. Our team is creative, highly inventive, well-led and equipped to face this exciting future. If you want to work with a world-class team, on exciting new projects, then apply today! We look forward to hearing from you.

Raven Software is wholly owned by Activision. To learn more about our studio, please visit us at www.ravensoftware.com, on Facebook at www.facebook.com/ravensoftware, @RavenSoftware on Twitter / X, or https://www.linkedin.com/company/raven-software/ on Linkedin.

Your Mission

As a Lead Graphics Engineer you will be leading the Raven graphics team in optimizing, enhancing, and developing new rendering systems on top of the foundation of Call of Duty’s AAA engine technology. This is a great opportunity to be the leader of a passionate team that defines and shapes our graphics technology and puts our upcoming Call of Duty titles on the visual cutting-edge.

You will be managing a talented team of Graphics engineers, as well as leading the rendering technology efforts that support the incredible visuals Raven Software and the other Call of Duty studios strive for.  Team management includes technical direction, task assignment, mentoring, performance reviews, regular communication, goal setting, career growth, and team building. You will represent Raven and its technical needs amongst the broader domain of graphics engineering within the Call of Duty studios.

Qualified candidates should have a background in graphics engine development and related subsystems. This includes fluency with modern graphics techniques, GPUs, graphics APIs, shaders, multi-threading, memory management, performance, and optimizations.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:  

  • Lead a team of 4 to 5 graphics engineers
  • Develop, modify, optimize, and debug rendering engine systems
  • Deploy, evaluate performance, and test software on all supported platforms
  • Communicate features and development with production, engineering, design, and art teams
  • Participate in the performance and code review process
  • Contribute to the design and roadmap of industry-leading AAA graphics engine technology
  • Collaboration and co-development with other engineering and art teams
  • Participate in the Call of Duty cross-studio engineering Graphics Domain
  • Report to the Engineering Director

Player Profile

Minimum Requirements:

  • Bachelor's degree in a Computer Science, Engineering, or Math related field
  • Experience mentoring or managing an engineering team
  • 8+ years of experience working in the game industry or related field
  • Experience developing and optimizing graphics systems
  • Understanding of computer architecture, GPUs, multithreading, and memory systems
  • Strong programming background in C/C++
  • Experience writing shaders (HLSL or equivalent)
  • Development experience with a current generation platform (console, PC, and/or mobile)
  • Familiarity with modern graphics APIs (PS4/PS5, Direct3D, Vulkan, etc.)
  • Proven ability to collaborate, coordinate, communicate and support other team members
  • Solid debugging and profiling skills on both the CPU and GPU
  • Creative, motivated, focused, passionate, results-oriented
  • Demonstrated ability to write efficient, readable, and reliable code
  • Passion for games and graphics technology

Extra Points:

  • Demonstrated work with modern consoles, profilers, and toolchains
  • Familiarity with physically based rendering/lighting and/or raytracing
  • Background in collaborating and iterating with artists on graphics features
  • Strong background in math
  • Experience with GPU Compute

Our World:

Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics


We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!  Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.  You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $121,500.00 - $224,880.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.
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