Lead Rendering Engineer - Call of Duty - New Studio

Sep 09, 2022
Austin, United States
... Not specified
... Intermediate
Full time
... Office work

Job Title:

Lead Rendering Engineer - Call of Duty - New Studio

Requisition ID:

R009859

Job Description:

Job Description:

Founded in 2002, Infinity Ward is the original studio behind the Call of Duty® franchise. The titles developed by Infinity Ward have won more than 200 "Game of the Year" awards and 100 "Editor's Choice" awards, among many other industry accolades. Some of our previous titles include: Call of Duty®: Ghosts, Call of Duty®: Infinite Warfare and most recently, Call of Duty®: Modern Warfare. 

Infinity Ward has opened a brand new studio in Austin, TX. The studio will work on creating new and innovative experiences for Call of Duty® and create state of the art technology to power them. Our studio provides a safe, trusting, and empowering environment to unleash your creativity and help make the extraordinary.

Infinity Ward is wholly owned by Activision. To learn more about our studio, please visit us at https://www.infinityward.com/, on Facebook at  

https://www.facebook.com/InfinityWard/, and @InfinityWard on Twitter.

Your Mission

Infinity Ward - Austin is seeking a talented and passionate Lead Rendering Engineer to oversee rendering development. This is an opportunity to lead rendering development on the world’s premiere FPS franchise.  

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:   

  • Work with the engine team to develop cutting edge rendering technology.

  • Work closely with the content team to understand the desired visual results.

  • Write and maintain robust, high-quality code which meets performance goals given the challenging technical constraints of the target platforms.

  • Analyze, optimize, and improve existing rendering pathways and content creator workflows.

  • Contribute ideas for features and improvements as the engine evolves.

  • Communicate and educate fellow developers about implemented features and rendering technologies in general.

  • Research and develop real-time rendering techniques and features.

  • Stay up today with graphics papers and technology.

Player Profile

Requirements:

  • 5+ years of experience in real-time rendering programming.

  • 1 shipped product working as a senior rendering engineer.

  • Strong 3D math skills and low-level engine experience.

  • Strong understanding in modern 3D graphics APIs.

  • Excellent debugging and performance analysis skills.

  • Working knowledge of modern-day GPU hardware and typical performance bottlenecks.

  • Experience writing and optimizing GPU shaders.

  • Deep knowledge of C++ programming and practices.

  • Good understanding of multi-threaded programming.

Pluses:

  • Experience as a managing engineer.

  • Experience with animation, audio, or game physics technology.

  • Experience with game networking techniques.

  • Experience with multi-platform development, including PC, Xbox, and PlayStation.

  • Working in and extending an established code base.

 

Our World

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment.  We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Infinity Ward is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability

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