Lead/Senior Level Designer

Sep 16, 2022
Chengdu, China
... Not specified
... Senior
Full time
... Office work

As a Lead/Senior Level Designer, you’ll be challenged with supporting the level design team in creating FUN levels, while respect the game’s creative vision. You play a role to participate the level design process at local studio and collaborate with Ubisoft studios all over the world.

What you will do

  • To own level designs from conception to the final stages of polish, facilitating communication and coordinating departments to ensure the design vision is clearly aligned;
  • Prototype the environment, establish the layouts and suggest ways to use interactive and non-interactive means to create emotion for the player;
  • Work closely with the art team to conceive and design environments that are innovative and visually impressive;
  • Be a positive influence on the team, motivate and inspire others to generate new ideas;
  • Contribute to establishing and enforcing consistent design practices, constraints, and metrics throughout projects.
  • Keep up to date on current gaming trends and latest technology.





  • 参与从构思到最后阶段打磨的全流程关卡设计,促进沟通和协调部门,确保设计愿景清晰一致;
  • 搭建关卡环境原型,建立关卡布局,并建议如何使用互动和非互动方式为玩家创造情感;
  • 与美术团队紧密合作,构思和设计具有创新性和视觉冲击力的环境;
  • 对团队产生积极影响,激励他人产生新想法;
  • 在整个项目中主导和协助建立和实施一致的设计实践、约束和指标。
  • 了解最新游戏趋势和最新技术。
  • Have in-depth knowledge of how games are built and shipped, from the ground up;
  • Deep knowledge of the adventure / shooter / open world game genre and the game development process;
  • Be bold enough and innovate within the level design processes, question old methods and dare to do try out new ones.
  • Ability to design creative and interesting game levels utilizing 3D tools such as UE4, Unity etc.
  • Confident to exchange ideas, share expertise, coach junior designers in creative and collaborative teams;
  • Ability to manage his/her own time and work within tight deadlines;
  • Good command of written and verbal communication skills in both English and Chinese;

Bonus point

  • Previous team management experience including hiring, coaching, performance management;
  • Shipped reputable game titles;
  • Experience in an Agile/SCRUM environment


  • 对游戏的制作和研发流程有深入的了解;
  • 对冒险/射击/开放世界游戏类型和游戏开发过程有深入了解;
  • 在关卡设计过程中大胆创新,质疑旧方法,敢于尝试新方法。
  • 能够利用UE4、Unity等3D工具设计创意和有趣的游戏关卡。
  • 有信心交流想法,分享专业知识,在创意和协作团队中指导初级设计师;
  • 能够管理自己的时间,在紧迫的期限内工作;
  • 良好的中英文书面和口头沟通能力;


  • 拥有团队管理经验,包括招聘、团队指导管理、绩效管理等;
  • 完成参与并发行高质量游戏;
  • 在敏捷/SCRUM环境中开发的经验

    Ubisoft CSR commitment

    Making a long-lasting positive impact for our players, our teams, our partners and our planet.

    In Ubisoft, we are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business.



    To learn more about Ubisoft’s Environmental Commitment


    Play Green: Ubisoft’s Commitment to Global Carbon Neutrality


    2022 Update


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