Lead/Senior UX Designer (Game)

Sep 16, 2022
Chengdu, China
... Not specified
... Senior
Full time
... Office work

Lead/Senior UX Designer will be responsible for producing setting up in-game UX direction and creating UX related work for exciting games produced in Chengdu, project such as Skull & Bones, Immortals Fenyx Rising, For Honor, Rabbids Party and Assassin's Creed. For Lead UX Designer, you will also be responsible for developing and leading the UX designer team in Chengdu.

What you will do

  • Part of the business analysis phase regarding usability/navigation considerations and other aspects.  

  • Collecting requirements, identifying design problems, and suggesting elegant solutions. 

  • Setting up a UX direction and presenting the guideline both orally and on paper. 

  • Validating members’ work of your team.  

  • Leading, collaborating and iterating with our UI team on the graphic implementation of your suggestions. 

  • Coaching and career planning with members of your team. 

  • Excellent problem-solving, organizational, communication, interpersonal, and presentation skills. 

  • A highly collaborative, creative, empathetic, and innovative spirit. 

  • Designing the layout and flow of the user interface while keeping their needs in mind. 

  • Translating concepts into user flows, wireframes, mock-ups, and prototypes that lead to intuitive and pleasant user experience. 

  • Identifying user behavior, goals, motivations and needs through various methods. Familiar with one or more UI / UX software (Adobe XD, Figma, Balsamiq, etc.) and able to create your own wireframes. 






  • 了解商业生产的相关知识,懂得考虑与分析产品可用性与设计方向性。  
  • 收集相关需求,识别设计问题,并提出合适的解决方案。 
  • 设置、把控游戏的用户体验方向,可将指导方针文档化,并且能清晰传达给团队。 
  • 能合理评价团队成员的工作。  
  • 领导UI 团队,与成员合作,最终产出有体现您设计意图与建议的游戏产品。 
  • 帮助团队成员完成职业规划并帮助其实现。 
  • 有出色的组织、沟通、表达、解决问题与处理人际关系的能力。 
  • 有同理心、高度协作精神、创造精神与创新精神。 
  • 能够设计用户界面的布局和流程,满足游戏设计的需求。 
  • 知道如何运用技术手段实现设计原型,并创造直观和愉悦的用户体验。 
  • 可运用多种方法去分析用户目标、行为、动机和了解需求。熟悉一种或多种 UI/UX 软件(Adobe XD、Figma、Balsamiq 等)并能够创建自己的线框流程图。 
  • Solid and proven working experience on UX design 

  • Experience on leading, staffing, mobilizing and developing a team of UX designers. 

  • Experience on driving the design of complex UX features. 

  • Solid experience on building and improving UX systems from conception to release to ensure an optimum player experience in line with the creative direction. 

  • Proficient in at least 1 prototyping tool for web products (Axure, Balsamiq or others) 

  • Proficient in at least 1 visual design tool (Photoshop, Illustrator or others)  

  • Familiar with the design specifications for products based on web; Familiar with design for dashboard, admin and backend system is a plus 

  • Quickly learning and understand business knowledge, interests on cutting edged technology (big data, load test and machine learning etc.) is a plus 

  • User-centered mindset 

  • Good English language skill, proficiency in Chinese is a plus


  • 丰富的UX设计工作经验     
  • 具有领导、配备、动员和发展 UX 设计师团队的经验。 
  • 推动复杂用户体验功能设计的经验。  
  • 从概念到发布,在构建和改进 UX 系统方面拥有丰富的经验,以确保符合创意方向的最佳玩家体验。  
  • 精通至少 1 种网络产品原型设计工具(Axure、Balsamiq 或其他)  
  • 精通至少1种视觉设计工具(Photoshop、Illustrator或其他)     
  • 熟悉基于Web的产品设计规范;熟悉仪表板、管理和后端系统的设计者优先    
  • 快速学习和理解业务知识,对前沿技术(大数据、负载测试和机器学习等)感兴趣者优先   
  • 以用户为中心的思维方式 
  • 良好的中英文语言能力

Ubisoft CSR commitment

Making a long-lasting positive impact for our players, our teams, our partners and our planet.

In Ubisoft, we are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business.



To learn more about Ubisoft’s Environmental Commitment


Play Green: Ubisoft’s Commitment to Global Carbon Neutrality


2022 Update


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