Level Artist (W/M/NB) - [Star Wars Outlaws]

Jul 17, 2024
Annecy, France
... Not specified
... Senior
Full time
... Office work

As a Level Artist at Ubisoft Annecy, you will be working together with the team at Massive Entertainment to create a new story-driven open-world video game set in the Star Wars galaxy. Our goal is to create a game and a story that bring both new and lifelong fans on an immersive and outstanding journey, which will stay with them for years to come.


The main and routine tasks of the Level Artist are to:

  • Understand the game design documents to know the environments, objectives, atmospheres, story and style to create game levels;
  • Understand the visual references, respect the artistic direction and search for more detailed and specific graphic references for the level(s);
  • Understand project tools and their functions, the project file classification system and the process to update engine data and follow all instructions from the Graphic technical director;
  • Set out the modelling and texturing needs, submit orders to modellers and texturers responsible for the map; follow up on the progress and quality of the work with the Project leader - Graphic;
  • Assess level content with the immediate supervisor and establish time and planning estimates by priority and level;
  • Build the rough map of the level with the level designer to show the preliminary graphic intentions, gameplays and ensure they are approved;
  • Integrate the objects and textures that are produced into the level, create, assemble the key elements and determine a lighting intention in the map that is in keeping with the artistic direction;
  • Act as a resource person for the artistic team for the map and level by answering questions from team members and informing artists of changes due to technical constraints;
  • Ensure the technical and artistic quality of the maps once they are imported into the game by making any necessary changes and addressing issues with team members from other working units whenever necessary;
  • Oversee optimization and debugging to fix the issues raised by testers;
  • Carry out all other related tasks.

You have significant initial experience in Level Art within a video game production.

Additionally, you possess the following skills and experiences:

  • You have worked on modeling, texturing, lighting, and image processing, or any other relevant experience
  • You have skills in 3D software (3DS Max or Maya) and production optimization techniques
  • The fundamentals of art hold no secrets for you: lighting, composition, color theory, etc. You have a good understanding of proportions, scales, perspective, ToD lighting, and color
  • You have some creativity and attention to detail. Your keen eye allows you to integrate narrative and life into an environment
  • You enjoy working in a team and can receive feedback and advice from your colleagues
  • You can adapt and work within an established artistic style
  • You have excellent oral and written communication skills in English, enabling you to work in an international environment
  • Please share a portfolio in your application showcasing artistic achievements suitable for this type of position (including Level/Environment Art).

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.

All information will be treated as confidential in accordance with the Employment Equity Act.

Integrating the Ubisoft French studios also means:

  • Join passionate and highly technical teams, all driven by the desire to design and develop innovative games and stand out for their quality
  • Collaborate with teams recognized for their experience on renowned franchises
  • Develop expertise by participating in in-house sharing events (talks, conferences, trade shows) and benefiting from tailor-made training programs
  • Evolve in a leading French videogame company represented in 30 different countries, with opportunities for international development

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.