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Lighting Artist

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Lighting Artist in Burbank, United States

  • PlayStation
  • Full time
  • Intermediate
  • Email
  • Burbank, United States
  • 16/09/2021
  • Report

PlayStation isn’t just the Best Place to Play —it’s also the Best Place to Work. We’ve thrilled gamers since 1994, when we launched the original PlayStation. Today, we’re recognized as a global leader in interactive and digital entertainment. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

 

We're searching for a Lighting Artist to join our team! Our Lighting Artists are responsible for lighting game levels using proprietary lighting tools, rendering physically based lighting data, and designing the lighting for cinematic sequences using real time lighting tools. This individual would also prepare game levels and sequences for demos and trailers. Does this sound like you? Read on...

Essential Duties and Responsibilities include the following:

  • Lights video game levels, cinematic sequences, and trailers.
  • Sets up scene lights to match color keys and concept art, with an excellent understanding of lighting aesthetics.
  • Troubleshoots large scale scene files and rendering issues.
  • Optimizes lighting data for memory and frame.
  • Diagnoses, fixes, and verifies the fix, for bugs.
  • Works closely with artists to make sure assets are properly set up for lighting.
  • Works closely with designers to ensure that the correct areas are emphasized for gameplay, with a clear player path.
  • Stays informed about new developments in rendering, particularly with regard to realistic lighting and surfaces.
  • Other duties may be assigned.

Education and/or Experience: Two to four years related experience and/or training; or equivalent combination of education and experience.

Technical Skills: Solid understanding of node-based shaders and how they relate to lighting. Solid understanding of Maya and Photoshop. Solid knowledge of modern lighting techniques. Understands source control with Perforce or the equivalent.

Other Skills: Solid understanding of lighting aesthetic, how lighting affects gameplay and guides the player, of real-time lighting and frame/ memory optimization, how lighting affects physically based materials.

To be considered for this opportunity, please submit your resume and portfolio at the link below. We're excited to see your submissions!

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to race, color, religion, gender, pregnancy, national origin, ancestry, citizenship, age, legally protected physical or mental disability, covered veteran status, status in the U.S. uniformed services, sexual orientation, marital status, genetic information or membership in any other legally protected category.

Reasonable Accommodation Notice Federal law requires employers to provide reasonable accommodation to qualified individuals with disabilities. Please tell us if you require a reasonable accommodation to apply for a job or to perform your job. Examples of reasonable accommodation include making a change to the application process or work procedures, providing documents in an alternate format, using a sign language interpreter, or using specialized equipment.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

We sincerely appreciate the time and effort you spent in contacting us and we thank you for your interest in PlayStation.

PRIVACY NOTICE TO SIE LLC’S JOB APPLICANTS

This Privacy Notice explains what personal information we at Sony Interactive Entertainment LLC collect from you, and why we collect it and use it. This Notice covers our practices regarding the personal information of all applicants to our job positions. Please review it carefully.

Categories of personal information we collect from you

We collect personal information about you throughout the recruiting process, in particular the following categories. Generally, we obtain this information through our Recruiting Team:

A. Identification and contact information

    1. Direct identifiers such as your first and last name.
    2. Indirect identifiers such as a government ID, your Social Security, work permit or passport #.
    3. Contact information such as your email address, mailing address, telephone number.

B. Other information about you or that can be associated with you such as:

  1. Sensitive/Protected Data. During the recruitment process, you may (voluntarily) provide us with your ethnicity, gender, military service information, or physical or mental health information, as well as your national origin and citizenship.
  2. Professional or job position-related information, including your past professional experience, references; background verification; talent management and assessment; information regarding any conflicts of interests; and the terms and conditions of your job offer.
  3. Non-public education information, including information about your education records, such as grades and transcripts.

PlayStation

PlayStation has been at the forefront of interactive and digital entertainment since the debut of our first console in 1994. Today, our products, software and services are in millions of households worldwide. We bring together ...

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