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Partner Engineer

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Partner Engineer in San Francisco, Philippines

  • Take-Two Interactive
  • Full time
  • Senior
  • Email
  • San Francisco, Philippines
  • 28/02/2021
  • Report

Who We Are

Take-Two develops and publishes some of the world's biggest games, such as Grand Theft Auto, Red Dead Redemption, NBA 2K, and Sid Meier's Civilization. The Direct to Consumer team is a (well-funded) startup within Take-Two. We have offices in San Francisco and Vancouver and have built a culture that enables remote work. We're building a commerce and distribution platform for our game labels, working directly with our studios to bring value company-wide. Our team is small and agile – we release to our users quickly, and constantly iterate to elevate our product’s quality. We seek regular feedback from our users and labels to make sure we are delivering at and above expectations. We believe in giving our studios the flexibility they need to build the world's greatest games, so we plan to offer a variety of interfaces using modern technology and standard methodologies. Our success is measured by our impact on gamers and developers, not presentations or promises!

The Role Defined:

A Partner Engineer on the D2C team will apply engineering skills and business savvy to solve challenges in game development. You will support game developers at internal and third-party studios to integrate a broad range of platform services built by the Take-Two Gaming Platform team. You will serve as the eyes and ears of the D2C organization, listening to game teams’ goals and challenges and bringing that information back to the rest of the organization.

As a member of the D2C Partner Engineering team, you will work directly with outstanding engineers, product managers, and development partners at game studios to make sure we are not making them choose between meeting deadlines and integrating with our platform. Your communication and problem-solving skills will be vital in the success of our product, which rests heavily on our relationship with the game studios.

Your Responsibilities:

  • Deeply understand the Take-Two Gaming Platform tech stack and its underlying implementation
  • Work closely with game teams and labels to integrate with our gaming platform, answering support questions, writing reference implementations, and supporting their development
  • Research and propose solutions to problems across a broad range of topics, such as SDK and API design, performance optimization, service integration, and more
  • Adapt platform solutions to the needs of game studios in real time, matching efforts to help them hit demanding deadlines when necessary
  • Work closely with fellow engineers and team members, and maintain a strong professional relationship based on communication, respect, and trust
  • Mentor more junior engineers, share knowledge with your peers, and contribute to the team’s culture of excellence and openness

Primary Qualifications:

  • 5+ years of professional experience, focused in commercial desktop applications and/or game development
  • Experience in modern C/C++, especially relating to game development, API/SDK design, and client-server applications
  • Experience working with other languages, such as Java, C#, JavaScript, and/or Lua
  • Strong debugging skills, and the ability to quickly chart a path from bug report to viable solutions
  • Strong communication and presentation skills, along with the ability to offer solutions without over promising
  • Strong written communication and documentation skills
  • Ability to work with minimal supervision, prioritizing and adapting to the needs of the team and leadership adeptly
  • Ability to skill-share and mentor junior members of the team, helping to grow the overall capabilities of the team

Bonus Qualifications:

  • Experience with frameworks that employ web technology in application design, such as CEF
  • Experience developing games, either independently or professionally
  • Experience with modern Javascript frameworks, especially React
  • A presence in the development community (Stack Overflow, open source projects, conferences, blogging, etc.)
  • Working knowledge of Git, CI/CD, testing, and build automation best practices
  • A passion for performance and providing phenomenal end user experience
  • A history of self-motivation and self-improvement throughout your career

Take-Two Interactive

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. We develop and publish products through our labels Rockstar Games, 2K, and...

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