PhD Software Engineer Intern

Oct 09, 2024
Guildford, United Kingdom
... Not specified
... Internship
Full time
... Office work

PhD Software Engineer Internship 


Contract: Temporary Full-Time - 6 months

Location: Guildford, UK

Work Model: Hybrid

Electronic Arts Inc. is a global leader in interactive entertainment. 

We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together people that combine creativity, innovation, and passion. Our mission is to attract and grow a more diverse employee base through the cultivation of our early talent pipeline to shape EA's teams, culture and products. Within Europe, we create an overall enriching experience, empowering interns and graduates with the sense that "EA is where I want to be".

 

The Challenge Ahead

Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritise what to build.  Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline. 

 

Responsibilities:

We are looking for an accomplished and motivated Software Engineer Ph.D. Intern to join our team and help provide outstanding physics technology on consoles, PC, iOS, and Android.

  • You will work on all aspects of software engineering, from design to testing and optimisation, as part of a highly skilled engineering team - a great opportunity to learn.
  • You will have the opportunity to engage with game teams and other central technology groups around the globe.

 

Qualifications:

  • You are currently studying towards a PhD degree (not a graduate).
  • You are available to commence a full-time, 6 month placement in July 2025.
  • You are located and eligible to work in Guildford, UK without the need for visa/relocation support

 

Desired Skills:

  • Studying a degree around the simulation of physical systems, such as or similar to physics, maths, mechanical/space engineering, robotics, astrophysics, computer science or quantum biology.
  • C++ programming experience in games, physics, graphics, numerical simulations
  • Understanding of mechanics, maths, data-driven architectures, and numerical methods

 

Take your career to the next level - apply now!

Submit an up-to-date CV and cover letter in English which explains why you would like to complete your internship with Electronic Arts and what interests you in this specific role.

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