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Programmeur Animation - Animation Programmer (M/F

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Programmeur Animation - Animation Programmer (M/F in Montpellier, France

  • Ubisoft
  • Full time
  • Intermediate
  • Email
  • Montpellier, France
  • 06/12/2020
  • Report

Le studio de production de Montpellier est à la recherche de Programmeurs Animation pour rejoindre nos équipes.

Vous êtes chargé d’améliorer et d’aider au développement du système d’animation en place sur le projet afin d'améliorer la qualité globale de l'animation. Sous la responsabilité du lead programmation, vous travaillez en collaboration avec les autres programmeurs, animateurs, riggers et designers.


Vos missions consisteront à:

- Perfectionner le système d'animation de character/creature
- Développer des interfaces avec les systèmes de jeu (AI, contrôle de characters, etc.)
- Développer des outils pour l'utilisation par les programmeurs gameplay et les animateurs
- Développer des outils et technologies d’animations procédurales
 

- Excellente compétences en programmation C et C ++
- Maitrise de la construction d’un code propre et efficace (utilisation CPU, mémoire, taille du code)
- Compétences en débug
- Capacité d’analyse d’un code pré-existant
- Expérience en programmation multi-thread moteur
- Connaissance des logiciels d’animationMaya, 3DSMax, Motion Builder, HumanIK, NaturalMotion MORPHEME


PROFIL :


- Formation type école d'Ingénieur avec un Background solide en mathématiques et notamment 3D et infographie
- Au moins 2 ans en programmation axées sur l'animation de personnages (IK / FK systèmes)
- Fortes capacités d’adaptation et de travail d’équipe, excellente communication orale et écrite

 

Animation Programmer BGE 2 (M/F)

Ubisoft is committed to enriching players’ lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery.
At Ubisoft, you’ll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create worlds people will fall in love with.

 

Job Description 

Ubisoft Montpellier is looking for an Animation Programmer to join its BGE 2 Team.
The animation programmer is responsible for creating and perfecting the animation engine in order to enhance overall quality of animation. You will be under the responsibility of the lead programmer and you will work closely with the other programmers, riggers, animators and designers.

YOUR MISSIONS:
-    Enhance the character/creature animation system;
-    Develop interfaces with game systems (AI, character control, etc.);
-    Develop tools for use by gameplay programmers and animators;
-    Develop procedural animation tools and technologies;

 

Qualifications:

-    Excellent C/C++ programming skills.
-    Experience building efficient code (CPU/GPU cost, memory usage, code size).
-    Experience in debug
-    Legacy code analysis capacity
-    Experience in multi-thread engine
-    Knowledge about animation softwares Maya, 3DSMax, Motion Builder, HumanIK, NaturalMotion MORPHEME

PROFILE


-    Master's or Bachelor's degree in Math or Computer Science, Software Engineering.
-    Strong 3D math and computer graphics skills.
-    At least 2 years of programming experience with emphasis on character animation (IK/FK systems)
-    Adapts to changing requirements and abilities to work in part of a team.
-    Excellent oral and written communication skills.

 

Ubisoft

Ubisoft is a creator of worlds, committed to enriching players' lives with original and memorable gaming experiences.

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