Your browser does not support javascript! Please enable it, otherwise web will not work for you.

Project Closer (W/M/NB)

Home > Design and UI

Project Closer (W/M/NB) in Saint-Mandé, France

  • Ubisoft
  • Contract
  • Intermediate
  • Email
  • Saint-Mandé, France
  • 15/09/2021
  • Report

The Project Closer team is responsible for coordinating and supporting the development team in the last stage of production to ensure that the project is ready to be released from a quality and delivery standpoint. Collaborating with Team Leads, Producers, Project Coordinators and QA, you will participate on all aspects of project management; evaluate the game’s production progression as well as the risks related to the submission planning; set up best practices, as well as mentor/train other Closing Specialists. Overall, you will take an active part on studio & company wide efforts to improve production management.

Responsibilities

o   Optimize and improve production processes by putting in place methods that will promote good communication, optimally organize workload and priorities across the team;

o   Establish, integrate and support existing Closing Committee to facilitate decision making;

o   Follow-up with the production team by defining project milestones, managing risks and help establish contingency plans with Producers and Production Directors;

o   Evaluate the game’s production progress by respecting the objective in term of planning & quality;

o   Follow-up & coach the team on its day-to-day management and scoping issues;

o   Analyze & explain the debug & polish status of games to HQ Management in order to help with the release date decision making;

o   Be compliant with the Ubisoft Online Requirements (UOR) and age rating expertise by using Jira and closing dashboard set ups;

o   Set up and teach closing best practices;

o   Help identify good candidates in the recruitment process for Closer Specialist positions and participate in training them.

o   Good interpersonal skills with capability to influence others;

o   Good communication skills to various level of stakeholders;

o   Leadership and management skills with ability to drive a team towards a common goal;

o   Capacity to make rational decisions-based problem solving and critical thinking;

o   Ablity to monitor a situation in a streamlined and process driven way;

o   Bilingual English / French is a must.

The role can be based in HQ (Saint-Mandé), or one of our studios worldwide - preferably in Europe or in Canada. With frequent travels to studios.

 

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. We are an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status

Ubisoft

Ubisoft is a creator of worlds, committed to enriching players' lives with original and memorable gaming experiences.

Similar positions

Level Designer [Star Wars Project]

  • Ubisoft
  • Full time
  • Malmö, Sweden
  • 22/09/2021

Lead Level Designer [Unannounced Project] (f/m/d)

  • Ubisoft
  • Full time
  • Berlin, Germany
  • 21/09/2021

Project Closer (W/M/NB)

  • Ubisoft
  • Contract
  • Saint-Mandé, France
  • 19/09/2021

Economic Designer (F/H/NB) - NEW PROJECT

  • Ubisoft
  • Full time
  • Lyon, France
  • 14/09/2021

3C designer (F/M/NB/D) – NEW PROJECT

  • Ubisoft
  • Full time
  • Lyon, France
  • 12/09/2021

3C DESIGNER (F/M/NB/D) – NEW PROJECT

  • Ubisoft
  • Full time
  • Lyon, France
  • 11/09/2021

Senior AI Game Designer [Star Wars Project]

  • Ubisoft
  • Full time
  • Malmö, Sweden
  • 04/09/2021

Editorial Game Designer (W/M/NB) - Ubisoft

  • Ubisoft
  • Full time
  • Paris, France
  • 01/09/2021

Game designer (F/H/NB) - NEW PROJECT

  • Ubisoft
  • Full time
  • Lyon, France
  • 20/08/2021

Lead Audio Designer (F/M/NB) - NEW PROJECT

  • Ubisoft
  • Full time
  • Lyon, France
  • 20/08/2021