Release Engineer

Apr 05, 2022
Stockholm, Sweden
... Not specified
... Intermediate
Full time
... Office work

Paradox is looking for a dedicated and passionate Release Engineer to join our game studio in Stockholm. Read on to learn how you can be part of a fun and talented team!

About the role

As a Release Engineer you will fulfill a critical part in delivering our builds to the customers. Additionally you will also be responsible for setting up the pipelines for continuous integration, and improving the processes around it by providing or developing the right tools and automations.

This role is cross functional and you are expected to work in collaboration with both game teams, central tech team as well as the product launch team. You will be given - and be expected to handle - a large degree of freedom.

Responsibilities

  • Work with the Tech Leads, Release Team and Build Team to ship our builds on all supported platforms and store fronts.

  • Setup and own strong processes around releases for our games together with our producers & QA.

  • Setup and maintain branching workflows that enable multiple teams in parallel to work independently on the same game.

  • Improve our CI/CD pipelines so they are stable, fast and feature complete.

  • Introduce automations and tools to improve the efficiency of the development team.

Required Qualifications

  • Service minded approach with a passion for providing and improving critical development services.

  • Experience managing continuous integration systems such as Gitlab CI or Jenkins with Groovy.

  • Experience with Git and Gitlab (or other similar platforms, like Github or Bitbucket).

  • Experience of Linux / macOS server administration.

  • Good verbal and written communication skills (English).

Experience in any of the following will be considered a plus

  • Familiarity with Paradox Development Studio games.

  • Experience with Test Automation Frameworks and Technology.

  • Experience with Python and/or C++.

  • Experience of working with and maintaining build system generator systems such as CMake / SCons.

  • Experience with releasing on Steam and/or other digital stores.

On a personal level, you have a strong sense of independence and an ability to take long-term ownership of your features. You also have an ability to estimate your tasks and collaborate with technical and non-technical colleagues.

Practical information

Scope: Fulltime and permanent
Location: Stockholm, Sweden. Although remote working will be allowed until COVID-19 pandemic situation improves and it’s safe for all our employees to return to the office.

Reports to: Programmer Manager


Some of our benefits include:

benefits.png

If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.

At Paradox Interactive we celebrate difference and care deeply about diversity and inclusion. We therefore encourage you, no matter who you are, to apply for this job if you think you’d be  a great addition to our team.

EMPLOYEE SIZE
5000 + employees
COMPANY JOBS
30 available jobs
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