The Engineering and Platform team is the creative engine behind the "Ubisoft IT Platform" project: a single platform, offering Ubisoft teams and studio access to a set of cloud services and infrastructure in a transparent and self-service manner.
The success of the platform and its adoption will be tightly coupled to the quality of the Software Development Kit (SDK) that we are going to offer for this platform. Ubisoft developers are used to highly efficient SDKs from third-party providers and we aim at building the most convenient of them all. The SDK should support multiple programming languages, have a clear documentation, simplify the workflows, have excellent performances and allows the collaboration of multiple teams.
As an SDK developer, you'll be joining a team who is responsible for building the SDK of the "Ubisoft IT Platform". You'll participate in the design, implementation and documentation of the Software Development Kit as well as the support of our users in their mission to create applications and games which utilizes the platform. Of course, you'll also be responsible for the release process of the SDK that includes package management creation, updating the documentation and testing.
Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.
Skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.
At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.