Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. You can learn more about our studio and values at respawn.com/studio.
In collaboration with Lucasfilm, the Star Wars FPS Team is developing a new AAA FPS in the Star Wars galaxy. Inspired by classic titles like Dark Forces and Jedi Knight: Dark Forces 2, our story-driven single player game is being developed from the ground up leveraging the power of Unreal Engine 5. We’re combining this inspiration and technology with Respawn’s pedigree for making best-in-class shooters to deliver a brand new experience our players will love.
We are looking for a Senior Rendering Engineer to join our growing team. We’re building an ambitious new Star Wars experience and want to leverage and innovate with the new technologies of Unreal Engine 5.
Responsibilities
- Design, implement, maintain, and document rendering systems to help the team achieve the game vision
- Foster an effective relationship between rendering and content teams to successfully deliver features
- Proactively identify issues, propose and implement solutions
- Guide junior engineers and share knowledge with content and technical team members
Required Qualifications
- 5+ years of experience with C/C++
- Experience with HLSL or other shader languages
- History of delivering large graphics systems which satisfy content team expectations
- Proficient at memory management, multithreading, and optimizing game performance
- Experience educating team members on rendering features and underlying principles
- Effective communication skills - our team is distributed!
Desired Qualifications
- Bachelor’s degree or higher in Computer Science or relevant field
- Experience with Unreal Engine or console game development
- Aware of industry trends for real-time rendering
- Familiarity with debugging tools such as RenderDoc or PIX
If this excites you, then we want to talk to you! Don't let doubt deter you! We are an equal opportunity team. This role is open to long-term remote WFH applicants within ~3 hours of PST timezone.
In addition to opportunities for creative impact and professional growth which come with being a member of our team, working at Respawn has many other perks and benefits! Learn more at respawn.com/perks.
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. You can learn more about our studio and values at respawn.com/studio.
In collaboration with Lucasfilm, the Star Wars FPS Team is developing a new AAA FPS in the Star Wars galaxy. Inspired by classic titles like Dark Forces and Jedi Knight: Dark Forces 2, our story-driven single player game is being developed from the ground up leveraging the power of Unreal Engine 5. We’re combining this inspiration and technology with Respawn’s pedigree for making best-in-class shooters to deliver a brand new experience our players will love.
We are looking for a Senior Rendering Engineer to join our growing team. We’re building an ambitious new Star Wars experience and want to leverage and innovate with the new technologies of Unreal Engine 5.
Responsibilities
- Design, implement, maintain, and document rendering systems to help the team achieve the game vision
- Foster an effective relationship between rendering and content teams to successfully deliver features
- Proactively identify issues, propose and implement solutions
- Guide junior engineers and share knowledge with content and technical team members
Required Qualifications
- 5+ years of experience with C/C++
- Experience with HLSL or other shader languages
- History of delivering large graphics systems which satisfy content team expectations
- Proficient at memory management, multithreading, and optimizing game performance
- Experience educating team members on rendering features and underlying principles
- Effective communication skills - our team is distributed!
Desired Qualifications
- Bachelor’s degree or higher in Computer Science or relevant field
- Experience with Unreal Engine or console game development
- Aware of industry trends for real-time rendering
- Familiarity with debugging tools such as RenderDoc or PIX
If this excites you, then we want to talk to you! Don't let doubt deter you! We are an equal opportunity team. This role is open to long-term remote WFH applicants within ~3 hours of PST timezone.
In addition to opportunities for creative impact and professional growth which come with being a member of our team, working at Respawn has many other perks and benefits! Learn more at respawn.com/perks.