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Senior Character Artist

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Senior Character Artist in Shanghai, China

  • Ubisoft
  • Full time
  • Senior
  • Email
  • Shanghai, China
  • 06/12/2020
  • Report

Responsibilities:

- Understand asset limitations, project milestones, risks and work accordingly;

- Collect and become familiar with reference images;

- Produce models according to the Art director's vision;

- Create high quality, detailed character models and assets;

- Provide proxy models for early game integration;

- Create efficient and rig friendly, low polygon models for game integration;

- Unwrap low polygon models and create high quality color maps;

- Address critiques from the Lead Artist and Art Director and make revisions;

- Guarantee the quality and delivery on time of 3D modeling and mapping as regards the characters and actors needed for producing the game;

- Mentor and help grow less experienced artists on the team

Essential Skills

- At least 5 years’ working experience in game development modeling and texturing characters using 3ds Max and Photoshop (or equivalent 3D and 2D programs);

- Experienced with AAA game production

- Very high sense of human and animal anatomy and proportions;

- Ability to sculpt complex anatomical forms without a base mesh supplied;

- Highly proficient in 3DS Max, ZBrush (or equivalent software) and Photoshop, Substance Painter;

- Solid knowledge in hi-poly modeling and digital sculpting;

- Strong knowledge of low poly modeling techniques including but not limited to creating great quad topology;

- Very good texturing skills, mapping and normal map extraction techniques; Understanding of PBR.

- Ability to use efficiently the texture space and to take into consideration the pixel ratio;

- Ability to understand technical constraints and to integrate them when modeling;

- Good sense of form, shape, silhouette regarding objects;

- Passion for games and strong game culture;

- Ability and desire to work in creative and collaborative teams;

- Ability to manage their own time and work within deadlines;

Nice to have

- Good communication and English skills.

- Strong knowledge of Marvelous Designer and/or Substance Designer.

- Experience in animation and rigging are considered as advantage;

Ubisoft

Ubisoft is a creator of worlds, committed to enriching players' lives with original and memorable gaming experiences.

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