Responsibilities:
- Understand asset limitations, project milestones, risks and work accordingly;
- Collect and become familiar with reference images;
- Produce models according to the Art director's vision;
- Create high quality, detailed character models and assets;
- Provide proxy models for early game integration;
- Create efficient and rig friendly, low polygon models for game integration;
- Unwrap low polygon models and create high quality color maps;
- Address critiques from the Lead Artist and Art Director and make revisions;
- Guarantee the quality and delivery on time of 3D modeling and mapping as regards the characters and actors needed for producing the game;
- Mentor and help grow less experienced artists on the team
Essential Skills
- At least 5 years’ working experience in game development modeling and texturing characters using 3ds Max and Photoshop (or equivalent 3D and 2D programs);
- Experienced with AAA game production
- Very high sense of human and animal anatomy and proportions;
- Ability to sculpt complex anatomical forms without a base mesh supplied;
- Highly proficient in 3DS Max, ZBrush (or equivalent software) and Photoshop, Substance Painter;
- Solid knowledge in hi-poly modeling and digital sculpting;
- Strong knowledge of low poly modeling techniques including but not limited to creating great quad topology;
- Very good texturing skills, mapping and normal map extraction techniques; Understanding of PBR.
- Ability to use efficiently the texture space and to take into consideration the pixel ratio;
- Ability to understand technical constraints and to integrate them when modeling;
- Good sense of form, shape, silhouette regarding objects;
- Passion for games and strong game culture;
- Ability and desire to work in creative and collaborative teams;
- Ability to manage their own time and work within deadlines;
Nice to have
- Good communication and English skills.
- Strong knowledge of Marvelous Designer and/or Substance Designer.
- Experience in animation and rigging are considered as advantage;
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