As our new Senior Character Artist (f/m/d) at Ubisoft Düsseldorf, you will be creating AAA characters and character related assets in our art production teams. You will be involved in the character creation process from start to finish, being responsible for sculpting, modeling, texturing and setting up AAA characters for the game. You will be working closely together with Technical Artists and Animators as well as with the Art Director and Lead Artist to push the visual and technical quality to the next level.
What you will do:
- Development of high quality AAA characters and character related 3D assets
- Setting up and maintaining character production pipelines
- Balance quality and efficiency of work to gain the best possible results within in the given time frame and technical constraints
- Ensure performance and technical quality of 3D character assets
- Setup dynamics, meta data and create skinning for character meshes
- Integration of character assets into the game engine
- Provide support, advice and mentoring for artists
What you bring:
- A minimum of 5 years’ experience as a character artist in game development, with at least one AAA title shipped
- Exceptional understanding of next gen asset creation workflows with the ability to improve them
- A keen eye for composition, color, lighting, and mood
- Very good skills in Zbrush, at least one of the major 3D modeling packages (Maya, 3ds Max) and Photoshop
- Strong sculpting, texturing and painting skills
- Ability to create highly realistic characters that meet AAA standards
- Deep knowledge in human anatomy, creature anatomy hard surface design for characters (gear, weapons) and fashion design
- Very good working knowledge with at least one AAA game engine
- Understand typical workflows and tools in character art production with the ability to modify and improve them
- Great communication skills and a positive attitude
- Fluent in English, both verbally and written
* Knowledge of Substance Designer / Painter is a plus
* Knowledge of Marvelous Designer is a plus
* Having worked with scanned data is a plus
* Good Animation and / or rigging skills are a plus (Maya, 3ds Max, MotionBuilder)
What to send our way:
- Your CV, highlighting your education, experience and skills
- A cover letter including your earliest starting date, expected salary and why you would like to join us
Portfolio:
It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred) or attaching documents to your resume.
All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc.
The portfolio should contain the following:
- Examples of realistic characters
- Examples of high-quality materials and textures
- Show both organic and hard surface works
- Examples of style variety
What we offer:
- Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
- Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
- Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
- Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
- Up to 350€ childcare support per child per month
- Company Pension Scheme: We offer an attractive company pension scheme
- Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
- English and German online lessons for free: Good to know: Our main language in the studio is English
- 26 days paid vacation per year
- Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers
We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.
For further information, please check https://duesseldorf.ubisoft.com/en/.