Senior Outsourcing Artist

Jul 13, 2023
Vancouver, Canada
... Not specified
... Senior
Full time
... Office work

Senior Outsourcing Artist 

 

Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles and Vancouver-based game studio on a mission to build community-first experiences through continuous innovation and boundary breaking technology.

Our Values: We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk-taking followed by excellence through iteration. We seek developers with diverse experiences who will enrich our studio creativity.

We are looking for a Senior Outsourcing Artist like you to establish quality and artistic consistency of outsourced art, as established by project art direction. This Senior Outsourcing Artist may also help implement new production methods to improve performance and efficiency of the team.

This role will report to our Art Line Manager, based in our studio in Los Angeles, California. We are considering on-site and hybrid working options, and welcome full-time remote candidates who are within a three-hour time difference to the Pacific Time Zone to apply.

 

Responsibilities:

  • Partner with Art Leads to define & scope the workload for OS production
  • Review and provide feedback on external art content (focus on weapons, vehicles and mechanical objects)
  • Identify trends and find ways to optimize production
  • Document and communicate Art Review feedback to the external team.
  • Create briefs and organize packages for external production
  • Finalize assets by making visual and technical adjustments
  • Participate in relevant art review meetings
  • Ability to create content for seasonal releases on a cyclical basis

 

Qualifications:

  • Experience with managing outsource and/or co-dev relationships
  • 3-5 years 3D experience
  • Proven expertise in modeling & texturing weapons, vehicles, and mechanical objects
  • Understanding of industry standards, 3D applications, general workflows with Maya, Zbrush, Substance Painter
  • Experience working with physically based rendering
  • Proven history of working within game engine constraints to achieve visual and technical quality
  • Excellent verbal and written communication skills
  • Ability to understand, match, and communicate art styles
  • An avid gamer is a plus

 

Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives on creativity and individuality. 

 

Next Steps

As part of the application process, we may ask you to complete a practical work exercise. Apply online with a resume.

 

US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $113,300 - $171,700
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $111,500 - $171,700
• Jersey City, NJ:
º $126,700 - $171,700
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $111,500 - $144,000
• Washington (depending on location e.g. Seattle vs. Spokane):
º $111,500 - $157,300

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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