Senior Product Manager, Monetization

Apr 06, 2024
Stockholm, Sweden
... Not specified
... Senior
Full time
... Office work

We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise.

We are now part of a set of global studios building a connected Battlefield universe, developing Battlefield's one-of-a-kind multiplayer suite, while also building a team to support our new Seattle-based studio, Ridgeline Games, who are leading the development of a single-player narrative campaign. Our people are the backbone and driving force to our creative products, and are always looking for diverse game creators to join us in Stockholm, Gothenburg, or working remotely, to help us build the best Battlefield experiences and make our studio the best in the industry.

Please include the job description here:

Reporting to the Product Team Lead, we are looking for a Senior Game Product Manager, Monetization. You will focus on supporting revenue generation for Battlefield 2042, working on 2 core pillars to meet your goals: Business Performance & Game Feature Roadmap. 

Business Performance:

  • Focusing on the short term (Next 3 months), you'll drive, collaboratively with the rest of the game team and other Battlefield Studios & EA partners, the In Game Content & Operational strategy: store strategy, rewards, events, Battle Pass content…

  • Use quantitative & qualitative analysis to monitor game performance, recommend tuning mechanics and A/B tests, and guide Analysts to improve our understanding of game performance

  • Promote alignment for results: drive partners to align behind your strategy and goals to deliver results for the game

  • Provide regular updates on business performance of the product

  • Process and Operations - Identify efficiencies and build new processes where needed to create better workflows across the team

  • Mentor Budding Talent - Mentor Product Managers on the team. Teach them how to perform with the tools and operations in place while growing their capabilities

Game Feature Roadmap:

  • Looking longer term (3 to 12 months ahead), you will help identify new features to increase monetization and improve the in-game experience, by creating Feature Briefs and working with Producers & Designers to contribute to the Feature Roadmap.

  • Work with Producers & Designers to determine the type and volume of cosmetics content required to optimize revenue

  • Stay on top of the competition by supporting the team with competitive insights on new launches, strategies, and tactics deployed that will help inform and shape our roadmap

Minimum Requirements:

  • 5+ years of product management or similar experience from gaming (console, PC, or mobile); entertainment; technology

  • Passionate about games, and motivated to balance the interests of the player and of the business

  • Experience with data analysis, game systems design, and games as a service

  • Understanding of balancing the quantitative (data informed) and qualitative (player voice)

Remote possible in any of the hire locations in the list. 

 

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