VisualLive is a newly acquired company at Unity developing powerful AR-enabled applications on a wide spectrum of devices like iPad, Android and HoloLens. We use a variety of exciting AR technologies including ARFoundation, MARS, Pixyz, Forge, and many others.
The VisualLive applications are used in AEC industries for viewing and managing useful data for large 3D models. Our applications focus primarily on QA/QC allowing users to find and supervise problems efficiently.
We are looking for an individual passionate about Unity, C#, 3D graphics, and Augmented Reality.
As a quality engineer on the VisualLive team, success will be achieved by:
Our team will achieve long term-success by improving the quality of user workflows using Augmented Reality technologies in the Unity editor.
What you’ll be doing
What we’re looking for
You might also have
The VisualLive engineering team is composed of five engineers. There is a lead software engineer who handles tasks and system design. There are three software engineers who focus on Unity development for iOS, Android, and HoloLens. Finally, we have a web developer who maintains the cloud infrastructure for the VisualLive products.
Our team is a subset of the Reflect team, so we do work with many other hard-working engineers in the AEC team.
Unity is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices.
The company’s 1,400+ person research and development team keeps Unity at the forefront of development by working alongside partners to ensure optimized support for the latest releases and platforms. Apps developed by Unity creators were downloaded more than three billion times per month in 2019 on more than two billion unique devices. For more information, please visit www.unity.com.
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