Software Engineer

Jun 11, 2024
Stockholm, Sweden
... Not specified
... Intermediate
Full time
... Office work

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team develops creative engine features and cutting-edge tools that let our game makers create stunning games. We’re honored to have thousands of game developers worldwide using Frostbite as they create some of the industry’s best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite.

Reporting to the Engineering Manager, you will be a part of an accomplished diverse team developing the tools and game engine behind the amazing worlds you see in Frostbite games. This includes the workflows and systems for building levels and objects in Frostbite. In the team we collaborate to make sure game teams around the world have great workflows and a flexible engine for building their games. 

Responsibilities

  • Write high-quality code, review and provide feedback on technical designs and code written by other Software Engineers
  • Design and implement systems and APIs used by thousands of game developers across EA
  • Collaborate with other Frostbite teams and game teams to ensure world class workflows and in-game performance
  • Improve workflows, data builds and game systems for handling huge amount of game objects
  • Improve on usability, tool performance and stability to power our users to create stunning games
  • Promote and implement new features and innovations for our users

Required Qualifications

  • You have at least 3 years C++ experience and software architecture skills
  • You are curious and succeeds in a learning culture
  • You have experience with object-oriented design patterns
  • You have experience with game engines such as Frostbite, Unreal or Unity
  • You have experience of or are willing to work with C#
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