Software Engineer I

Mar 09, 2024
Hyderabad, Pakistan
... Not specified
... Intermediate
Full time
... Office work
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The EA Digital Platform (EADP) group provides central services that help game teams to tap into the power of the global EA ecosystem. Compatible across multiple platforms and devices, our platform empowers teams to foster deeper, more meaningful relationships with our players. The EADP is the foundation on which EA’s games are built. By providing reusable capabilities that game teams can easily integrate into their games, we allow them to focus on making incredible games. These building blocks are made up of high-level service platforms including Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social.

Software Engineer – I, SysTest Engineering Team - EA Digital Platform (EADP)


You will report to Manager, Software Engineering


  • Performance engineering of different console games. This includes coming up with a test design, game play-inspired scenarios and evaluating actual game logs to come up with an accurate representation of load to create and setting up complex distributed test environment to run tests and create load.

  • You will create test code in C++ to support applications and features.

  • You will build tests and provide accurate reporting of test results.

  • Analyse and troubleshoot system and network issues relating to performance and test automation processes.

  • Troubleshoot the issues identified during testing – isolate test issues vs system component issues.

  • You will design and run experiments to gauge effectiveness of benchmarks.

  • Analyse the complex technical architecture across EA’s platform and infrastructure lead the assessment of failures and determine important causes and create fixes.

  • You will coordinate with corporate communications and customer experience to listen to our players everywhere including social media, email, chat and phone.

  • You will work on design and implementation of tools to automate the process and support CI activities.

  • You will work on Player Reliability metrics collection, analysis, Tools for mining the data and presenting in meaningful dashboards

  • You will work on crash data analysis tools and enhance features in the crash analytic software.


  • Bachelor’s degree in computer science or higher

  • 1-3 years of relevant experience

  • Expertise in programming languages like C++/Java/Python/Scala

  • Familiar with cloud technologies like AWS/Azure/GCP,

  • Experience with DevOps tools such as Docker, Kubernetes

  • Familiarity with visualisation tools (like Grafana,) and database technologies (MySQL, Redis, MongoDB,)

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