Software Engineer II - Battlefield

Apr 25, 2024
Bellaria-Igea Marina, Italy
... Not specified
... Intermediate
Full time
... Office work

We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise. We are now part of a set of global studios building a connected Battlefield universe, focused on Battlefield’s one-of-a-kind multiplayer suite, with teams also part of the development of a single-player narrative campaign.

We believe our people are the backbone and driving force to our creative products and are always looking for diverse game creators to help us build the best Battlefield experiences and make our studio the best in the industry.

As a Software Engineer II within the Quality Verification Engineering (QVE) Team and as a member of the worldwide Quality Verification (QV) organization, you will report to the QVE Engineering Manager and help ensure that our games will be stable through every stage of development. You will be part of a distributed team, located in Stockholm, Guildford, Bucharest and Los Angeles. You will work with other teams to analyze requirements, problem areas and translate them into technical designs, which are reviewed and agreed upon by relevant parties.

You will work at the offices located in Los Angeles with the possibility of hybrid work 2 -3 days a week.


  • Assist with ad-hoc requests related to test automation and test farm coverage in the PST time zone.

  • Oversee, develop, and automate the maintenance of the test farm tools.

  • Contribute to the technical design and implementation of advanced game automation service features and infrastructure.

  • Participate in the design of underlying storage schema, interfaces, and important platform capabilities.

  • Implement and test new features to facilitate change.

  • Evaluate and adopt technologies that enhance team efficiency and platform capabilities critically.

  • Review peers' code, share feedback, and promote knowledge sharing and code readability.


  • You have 5+ years of coding experience and solid computer science background.

  • Experience with C#, .Net with some C++ and Python.

  • You have experience with automated testing frameworks and methodologies for automated software testing.

  • You have familiarity or understand the challenges behind building scalable distributed systems and have knowledge of common development practices.

  • Experience with gaming consoles such as Xbox and PlayStation will be considered as a bonus.


The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


• California (depending on location e.g. Los Angeles vs. Sacramento):

º $122,300 - $170,600 USD Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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