Software Engineer - Integration C++ (Frostbite)

Mar 09, 2024
Orlando, United States
... Not specified
... Intermediate
Full time
... Office work

Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build.  Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline. 

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Reporting to the Engineering Manager, this software engineer role offers a recognized expert the opportunity to work with game teams to integrate new releases of the Frostbite engine. You will be part of a diverse, distributed Frostbite Partner Experience team and collaborate with internal game teams using Frostbite helping them to integrate new versions of the Frostbite engine, and optimize processes and workflows.


  • You will resolve issues during the integration process and ensure seamless delivery to the game teams
  • You will merge, develop and debug Frostbite or game code during the integration process
  • You will update or refactor the game code to use new Frostbite APIs
  • You will partner with game teams regarding new engine changes and improve the adoption strategy
  • You will identify opportunities within the integration process and propose potential solutions to each game team. 
  • You will communicate the underlying causes of integration challenges
  • In time, you will provide subject matter expertise, guidance, and improvements on how to use Frostbite features and advantages


  • Bachelor's or Master's degree in Computer/Software Engineering, Computer Science, Mathematics, or a similar field of study, or equivalent practical experience.
  • 3+ years of professional experience with C++ or C#
  • Experience with version control concepts and good practices
  • Hands-on code development and integration experience 
  • Experience working with and defining requirements
  • Experience debugging large-scale systems
  • Experience with efficient code and optimization


  • Experience in game engine development, release or integration
  • Experience in AAA development environment
  • Proficiency in Korean language
  • Experience working with Perforce and code integrations
  • Experience with current gaming platforms – PS5, PS4, XBSX, Xbox One, PC
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