Infinity Ward is looking for an experienced Single-Play Game Designer to work on the next installment of one of the best-selling and most critically acclaimed shooter franchises of all time. At IW, we look for designers who are capable not only of innovation and AAA polish, but who can also be relied upon to effectively collaborate with other departments and drive their vision to completion on-time and at-quality.
If you can handle lots of ownership and responsibility, and if you’re interested in creating highly polished cinematic experiences that impactfully draw out emotion while retaining maximum player agency, we’d love to hear from you! This role is for a technically-capable level designer who can both lay out geo and script the content to completion. You need to be able to comfortably create spaces, as well as the combat and set pieces that will go into them.
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
For more than 40 years, Activision has been changing the way people play. In the process, we have built one of the largest portfolios of recognized brands and today we are one of the most valuable interactive entertainment companies in the world.