Sr. Cinematic Artist, Generalist

Mar 07, 2024
Vancouver, Canada
... Not specified
... Senior
Full time
... Office work

Sr Cinematic Artist (Contract 6 Months)

The future of entertainment is interactive, and our Marketing team plays an important role in this future by building content, culture, and community around our brands. We empower audiences to Play, Create, Watch, and Connect across our amazing franchises and experiences, including The Sims, Madden NFL, EA SPORTS FC, Apex Legends, and Battlefield. We're a multi-functional group, with world-class expertise in building fandoms, driving interactive storytelling, and positioning our franchises at the centre of the broader entertainment ecosystem.

The Marketing Cinematics group is a content production team within EA Studios who produce the highest quality marketing assets, trailers, and commercials. We are a diverse team unified through collaboration, culture, and craft. We are looking for a Senior Cinematic Artist to join the team. You will report to the Senior Technology Lead.

Responsibilities:

  • You have a strong problem-solving mentality and approach new technologies with determination. If it's a game engine, you can make it work regardless of which one it is.
  • You support our team of artists and make sure technical problems do not stand in the way of their creativity.
  • You understand DCC pipelines and how to manage various asset types.
  • You can speak the same language as our engineers and participate in meaningful discussion with these partners; you bridge the gap between engineers and content creators.
  • Identifying bugs and lending your technical expertise is rewarding.
  • You may contribute to shot layout, fx, and rendering to achieve the final creative vision as set forward by your Art/Creative Director.

Qualifications:

  • Experience with real-time workflows and the technical hurdles/limitations associated
  • Experience with source control software like Perforce and Git
  • Experience with a visual node-based scripting system
  • 2+ years of Frostbite, Unreal, or Unity experience
  • 5+ years of relevant experience
  • Bonus: Basic knowledge of common programming & scripting languages; C++, C#, Python
  • Bonus: Experience creating simulations in Houdini

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $77,600 - $119,000 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and after 3 months of service - extended health/dental/vision coverage and basic life insurance.

 

 

 

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