Staff Software Engineer - League, League Client

Jun 16, 2024
Los Angeles, United States
... Not specified
... Intermediate
Full time
... Office work

As a Staff Software Engineer focusing on League Client, you will play a pivotal role in empowering engineers to quickly develop high quality around-game experiences. You will be a local expert for C++  game client development, establishing best practices, leveling up the team’s C++ capabilities, and helping chart a path to make foundational changes to improve the development ecosystem.

The League Client consists of a C++ application layer that handles business logic and a Chromium Embedded Framework used to render major components of the League experience like Champion Select, Player Profile and Collections, Queue Selection, and Lobbies. You can learn more about the architecture here.

Responsibilities:

  • Contribute to a large code base that spans across C++ and Javascript
  • Write and review reliable, maintainable code, and author architectural design documents
  • Contribute to technical vision and direction, using your expertise to guide tough technical decisions
  • Promote adherence to engineering excellence including: code maintainability, quality, monitoring, operational excellence, and documentation
  • Mentor and coach to lift the expertise of the engineering team
  • Collaboration across disciplines and other teams of engineers
  • Participate in the on-call rotation
  • Work with feature teams to help them create the best possible experiences for players

 

Required Qualifications: 

  • 6+ years software development experience using C++
  • Experience building applications in web tech
  • Experience developing large product features, including gathering requirements, designing scalable, production-ready architecture, breaking down the project into smaller work items, and the development across multiple contributors
  • Experience upholding software engineering best practices within your team, including design reviews, coding standards, code reviews, tools improvements, source control management, build processes, and testing

 

Desired Qualifications:

  • Experience working in EmberJS or other web frameworks (ReactJS, AngularJS, etc)
  • Experience building applications using the Chromium Embedded Framework
  • Prior game development experience
  • Experience building and supporting games-as-a-service

 

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

Our Perks

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming.

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